| Package | Description | 
|---|---|
| org.bukkit | 
 More generalized classes in the API. 
 | 
| org.bukkit.entity | 
 Interfaces for non-voxel objects that can exist in a  
world, including all players, monsters, projectiles, etc. | 
| org.bukkit.event.player | 
| Modifier and Type | Method | Description | 
|---|---|---|
<T extends Arrow> | 
World.spawnArrow(Location location,
          Vector direction,
          float speed,
          float spread,
          Class<T> clazz) | 
 Creates an arrow entity of the given class at the given  
Location | 
| Modifier and Type | Method | Description | 
|---|---|---|
Arrow | 
World.spawnArrow(Location location,
          Vector direction,
          float speed,
          float spread) | 
| Modifier and Type | Interface | Description | 
|---|---|---|
interface  | 
SpectralArrow | 
 Represents a spectral arrow. 
 | 
interface  | 
TippedArrow | 
| Modifier and Type | Method | Description | 
|---|---|---|
Arrow | 
PlayerPickupArrowEvent.getArrow() | 
 Get the arrow being picked up by the player 
 | 
| Constructor | Description | 
|---|---|
PlayerPickupArrowEvent(Player player,
                      Item item,
                      Arrow arrow) | 
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