| Package | Description | 
|---|---|
| com.destroystokyo.paper.event.block | |
| com.destroystokyo.paper.event.entity | |
| com.destroystokyo.paper.event.player | |
| com.destroystokyo.paper.event.server | |
| com.destroystokyo.paper.loottable | |
| org.bukkit.event.block | |
| org.bukkit.event.enchantment | 
Events triggered from an enchantment table. | 
| org.bukkit.event.entity | |
| org.bukkit.event.hanging | 
Events relating to entities that hang. | 
| org.bukkit.event.inventory | |
| org.bukkit.event.player | |
| org.bukkit.event.server | 
Events relating to programmatic state
 changes on the server. | 
| org.bukkit.event.vehicle | 
Events relating to vehicular entities. | 
| org.bukkit.event.weather | 
Events relating to weather. | 
| org.bukkit.event.world | |
| org.spigotmc.event.entity | 
| Modifier and Type | Class | Description | 
|---|---|---|
class  | 
BeaconEffectEvent | 
 Called when a beacon effect is being applied to a player. 
 | 
| Modifier and Type | Class | Description | 
|---|---|---|
class  | 
EndermanAttackPlayerEvent | 
 Fired when an Enderman determines if it should attack a player or not. 
 | 
class  | 
EndermanEscapeEvent | 
|
class  | 
EntityKnockbackByEntityEvent | 
 Fired when an Entity is knocked back by the hit of another Entity. 
 | 
class  | 
EntityPathfindEvent | 
 Fired when an Entity decides to start moving towards a location. 
 | 
class  | 
EntityTeleportEndGatewayEvent | 
 Fired any time an entity attempts to teleport in an end gateway 
 | 
class  | 
EntityZapEvent | 
 Fired when lightning strikes an entity 
 | 
class  | 
ExperienceOrbMergeEvent | 
 Fired anytime the server is about to merge 2 experience orbs into one 
 | 
class  | 
PlayerNaturallySpawnCreaturesEvent | 
 Fired when the server is calculating what chunks to try to spawn monsters in every Monster Spawn Tick event 
 | 
class  | 
PreCreatureSpawnEvent | 
 WARNING: This event only fires for a limited number of cases, and not for every case that CreatureSpawnEvent does. 
 | 
class  | 
ProjectileCollideEvent | 
 Called when an projectile collides with an entity 
 | 
class  | 
WitchConsumePotionEvent | 
 Fired when a witch consumes the potion in their hand to buff themselves. 
 | 
class  | 
WitchReadyPotionEvent | 
|
class  | 
WitchThrowPotionEvent | 
 Fired when a witch throws a potion at a player 
 | 
| Modifier and Type | Class | Description | 
|---|---|---|
class  | 
PlayerAdvancementCriterionGrantEvent | 
 Called when a player is granted a criteria in an advancement. 
 | 
class  | 
PlayerHandshakeEvent | 
 This event is fired during a player handshake. 
 | 
class  | 
PlayerJumpEvent | 
 Called when the server detects the player is jumping. 
 | 
class  | 
PlayerPickupExperienceEvent | 
 Fired when a player is attempting to pick up an experience orb 
 | 
class  | 
PlayerReadyArrowEvent | 
 Called when a player is firing a bow and the server is choosing an arrow to use. 
 | 
class  | 
PlayerTeleportEndGatewayEvent | 
 Fired when a teleport is triggered for an End Gateway 
 | 
| Modifier and Type | Class | Description | 
|---|---|---|
class  | 
AsyncTabCompleteEvent | 
 Allows plugins to compute tab completion results asynchronously. 
 | 
class  | 
PaperServerListPingEvent | 
 Extended version of  
ServerListPingEvent that allows full control
 of the response sent to the client. | 
| Modifier and Type | Class | Description | 
|---|---|---|
class  | 
LootableInventoryReplenishEvent | 
| Modifier and Type | Class | Description | 
|---|---|---|
class  | 
BlockBreakEvent | 
 Called when a block is broken by a player. 
 | 
class  | 
BlockBurnEvent | 
 Called when a block is destroyed as a result of being burnt by fire. 
 | 
class  | 
BlockDamageEvent | 
 Called when a block is damaged by a player. 
 | 
class  | 
BlockDispenseEvent | 
 Called when an item is dispensed from a block. 
 | 
class  | 
BlockExplodeEvent | 
 Called when a block explodes 
 | 
class  | 
BlockFadeEvent | 
 Called when a block fades, melts or disappears based on world conditions 
 | 
class  | 
BlockFormEvent | 
 Called when a block is formed or spreads based on world conditions. 
 | 
class  | 
BlockFromToEvent | 
 Represents events with a source block and a destination block, currently
 only applies to liquid (lava and water) and teleporting dragon eggs. 
 | 
class  | 
BlockGrowEvent | 
 Called when a block grows naturally in the world. 
 | 
class  | 
BlockIgniteEvent | 
 Called when a block is ignited. 
 | 
class  | 
BlockMultiPlaceEvent | 
 Fired when a single block placement action of a player triggers the
 creation of multiple blocks(e.g. 
 | 
class  | 
BlockPhysicsEvent | 
 Thrown when a block physics check is called 
 | 
class  | 
BlockPistonEvent | 
 Called when a piston block is triggered 
 | 
class  | 
BlockPistonExtendEvent | 
 Called when a piston extends 
 | 
class  | 
BlockPistonRetractEvent | 
 Called when a piston retracts 
 | 
class  | 
BlockPlaceEvent | 
 Called when a block is placed by a player. 
 | 
class  | 
BlockSpreadEvent | 
 Called when a block spreads based on world conditions. 
 | 
class  | 
CauldronLevelChangeEvent | 
|
class  | 
EntityBlockFormEvent | 
 Called when a block is formed by entities. 
 | 
class  | 
LeavesDecayEvent | 
 Called when leaves are decaying naturally. 
 | 
class  | 
NotePlayEvent | 
 Called when a note block is being played through player interaction or a
 redstone current. 
 | 
class  | 
SignChangeEvent | 
 Called when a sign is changed by a player. 
 | 
| Modifier and Type | Class | Description | 
|---|---|---|
class  | 
EnchantItemEvent | 
 Called when an ItemStack is successfully enchanted (currently at
 enchantment table) 
 | 
class  | 
PrepareItemEnchantEvent | 
 Called when an ItemStack is inserted in an enchantment table - can be
 called multiple times 
 | 
| Modifier and Type | Class | Description | 
|---|---|---|
class  | 
CreatureSpawnEvent | 
 Called when a creature is spawned into a world. 
 | 
class  | 
CreeperPowerEvent | 
 Called when a Creeper is struck by lightning. 
 | 
class  | 
EnderDragonChangePhaseEvent | 
 Called when an EnderDragon switches controller phase. 
 | 
class  | 
EntityAirChangeEvent | 
 Called when the amount of air an entity has remaining changes. 
 | 
class  | 
EntityBreakDoorEvent | 
 Called when an  
Entity breaks a door | 
class  | 
EntityBreedEvent | 
 Called when one Entity breeds with another Entity. 
 | 
class  | 
EntityChangeBlockEvent | 
 Called when any Entity, excluding players, changes a block. 
 | 
class  | 
EntityCombustByBlockEvent | 
 Called when a block causes an entity to combust. 
 | 
class  | 
EntityCombustByEntityEvent | 
 Called when an entity causes another entity to combust. 
 | 
class  | 
EntityCombustEvent | 
 Called when an entity combusts. 
 | 
class  | 
EntityCreatePortalEvent | 
 Thrown when a Living Entity creates a portal in a world. 
 | 
class  | 
EntityDamageByBlockEvent | 
 Called when an entity is damaged by a block 
 | 
class  | 
EntityDamageByEntityEvent | 
 Called when an entity is damaged by an entity 
 | 
class  | 
EntityDamageEvent | 
 Stores data for damage events 
 | 
class  | 
EntityDeathEvent | 
 Thrown whenever a LivingEntity dies 
 | 
class  | 
EntityExplodeEvent | 
 Called when an entity explodes 
 | 
class  | 
EntityInteractEvent | 
 Called when an entity interacts with an object 
 | 
class  | 
EntityPickupItemEvent | 
 Thrown when a entity picks an item up from the ground 
 | 
class  | 
EntityPortalEvent | 
 Called when a non-player entity is about to teleport because it is in
 contact with a portal. 
 | 
class  | 
EntityPortalExitEvent | 
 Called before an entity exits a portal. 
 | 
class  | 
EntityRegainHealthEvent | 
 Stores data for health-regain events 
 | 
class  | 
EntityResurrectEvent | 
 Called when an entity dies and may have the opportunity to be resurrected. 
 | 
class  | 
EntityShootBowEvent | 
 Called when a LivingEntity shoots a bow firing an arrow 
 | 
class  | 
EntitySpawnEvent | 
 Called when an entity is spawned into a world. 
 | 
class  | 
EntityTameEvent | 
 Thrown when a LivingEntity is tamed 
 | 
class  | 
EntityTargetEvent | 
 Called when a creature targets or untargets another entity 
 | 
class  | 
EntityTargetLivingEntityEvent | 
 Called when an Entity targets a  
LivingEntity and can only target
 LivingEntity's. | 
class  | 
EntityTeleportEvent | 
 Thrown when a non-player entity (such as an Enderman) tries to teleport
 from one location to another. 
 | 
class  | 
EntityToggleGlideEvent | 
 Sent when an entity's gliding status is toggled with an Elytra. 
 | 
class  | 
ExplosionPrimeEvent | 
 Called when an entity has made a decision to explode. 
 | 
class  | 
FireworkExplodeEvent | 
 Called when a firework explodes. 
 | 
class  | 
FoodLevelChangeEvent | 
 Called when a human entity's food level changes 
 | 
class  | 
HorseJumpEvent | 
 Called when a horse jumps. 
 | 
class  | 
ItemDespawnEvent | 
 This event is called when a  
Item is removed from
 the world because it has existed for 5 minutes. | 
class  | 
ItemMergeEvent | 
|
class  | 
ItemSpawnEvent | 
 Called when an item is spawned into a world 
 | 
class  | 
LingeringPotionSplashEvent | 
 Called when a splash potion hits an area 
 | 
class  | 
PigZapEvent | 
 Stores data for pigs being zapped 
 | 
class  | 
PlayerDeathEvent | 
 Thrown whenever a  
Player dies | 
class  | 
PlayerLeashEntityEvent | 
 Called immediately prior to a creature being leashed by a player. 
 | 
class  | 
PotionSplashEvent | 
 Called when a splash potion hits an area 
 | 
class  | 
ProjectileLaunchEvent | 
 Called when a projectile is launched. 
 | 
class  | 
SheepDyeWoolEvent | 
 Called when a sheep's wool is dyed 
 | 
class  | 
SheepRegrowWoolEvent | 
 Called when a sheep regrows its wool 
 | 
class  | 
SlimeSplitEvent | 
 Called when a Slime splits into smaller Slimes upon death 
 | 
class  | 
SpawnerSpawnEvent | 
 Called when an entity is spawned into a world by a spawner. 
 | 
class  | 
VillagerAcquireTradeEvent | 
 Called whenever a villager acquires a new trade. 
 | 
class  | 
VillagerReplenishTradeEvent | 
 Called when a villager's trade's maximum uses is increased, due to a player's
 trade. 
 | 
| Modifier and Type | Class | Description | 
|---|---|---|
class  | 
HangingBreakByEntityEvent | 
 Triggered when a hanging entity is removed by an entity 
 | 
class  | 
HangingBreakEvent | 
 Triggered when a hanging entity is removed 
 | 
class  | 
HangingPlaceEvent | 
 Triggered when a hanging entity is created in the world 
 | 
| Modifier and Type | Class | Description | 
|---|---|---|
class  | 
BrewEvent | 
 Called when the brewing of the contents inside the Brewing Stand is
 complete. 
 | 
class  | 
BrewingStandFuelEvent | 
 Called when an ItemStack is about to increase the fuel level of a brewing
 stand. 
 | 
class  | 
CraftItemEvent | 
 Called when the recipe of an Item is completed inside a crafting matrix. 
 | 
class  | 
FurnaceBurnEvent | 
 Called when an ItemStack is successfully burned as fuel in a furnace. 
 | 
class  | 
FurnaceSmeltEvent | 
 Called when an ItemStack is successfully smelted in a furnace. 
 | 
class  | 
InventoryClickEvent | 
 This event is called when a player clicks a slot in an inventory. 
 | 
class  | 
InventoryCreativeEvent | 
 This event is called when a player in creative mode puts down or picks up
 an item in their inventory / hotbar and when they drop items from their
 Inventory while in creative mode. 
 | 
class  | 
InventoryDragEvent | 
 This event is called when the player drags an item in their cursor across
 the inventory. 
 | 
class  | 
InventoryInteractEvent | 
 An abstract base class for events that describe an interaction between a
 HumanEntity and the contents of an Inventory. 
 | 
class  | 
InventoryMoveItemEvent | 
 Called when some entity or block (e.g. 
 | 
class  | 
InventoryOpenEvent | 
 Represents a player related inventory event 
 | 
class  | 
InventoryPickupItemEvent | 
 Called when a hopper or hopper minecart picks up a dropped item. 
 | 
| Modifier and Type | Class | Description | 
|---|---|---|
class  | 
AsyncPlayerChatEvent | 
 This event will sometimes fire synchronously, depending on how it was
 triggered. 
 | 
class  | 
PlayerAchievementAwardedEvent | 
 Deprecated.
 
future versions of Minecraft do not have achievements 
 | 
class  | 
PlayerAnimationEvent | 
 Represents a player animation event 
 | 
class  | 
PlayerArmorStandManipulateEvent | 
 Called when a player interacts with an armor stand and will either swap, retrieve or place an item. 
 | 
class  | 
PlayerAttemptPickupItemEvent | 
 Thrown when a player attempts to pick an item up from the ground 
 | 
class  | 
PlayerBedEnterEvent | 
 This event is fired when the player is almost about to enter the bed. 
 | 
class  | 
PlayerBucketEmptyEvent | 
 Called when a player empties a bucket 
 | 
class  | 
PlayerBucketEvent | 
 Called when a player interacts with a Bucket 
 | 
class  | 
PlayerBucketFillEvent | 
 Called when a player fills a bucket 
 | 
class  | 
PlayerChatEvent | 
 Deprecated.
 
This event will fire from the main thread and allows the use of
     all of the Bukkit API, unlike the  
AsyncPlayerChatEvent. | 
class  | 
PlayerCommandPreprocessEvent | 
 This event is called whenever a player runs a command (by placing a slash
 at the start of their message). 
 | 
class  | 
PlayerDropItemEvent | 
 Thrown when a player drops an item from their inventory 
 | 
class  | 
PlayerEditBookEvent | 
 Called when a player edits or signs a book and quill item. 
 | 
class  | 
PlayerFishEvent | 
 Thrown when a player is fishing 
 | 
class  | 
PlayerGameModeChangeEvent | 
 Called when the GameMode of the player is changed. 
 | 
class  | 
PlayerInteractAtEntityEvent | 
 Represents an event that is called when a player right clicks an entity that
 also contains the location where the entity was clicked. 
 | 
class  | 
PlayerInteractEntityEvent | 
 Represents an event that is called when a player right clicks an entity. 
 | 
class  | 
PlayerInteractEvent | 
 Represents an event that is called when a player interacts with an object or
 air, potentially fired once for each hand. 
 | 
class  | 
PlayerItemConsumeEvent | 
 This event will fire when a player is finishing consuming an item (food,
 potion, milk bucket). 
 | 
class  | 
PlayerItemDamageEvent | 
|
class  | 
PlayerItemHeldEvent | 
 Fired when a player changes their currently held item 
 | 
class  | 
PlayerItemMendEvent | 
 Represents when a player has an item repaired via the Mending enchantment. 
 | 
class  | 
PlayerKickEvent | 
 Called when a player gets kicked from the server 
 | 
class  | 
PlayerMoveEvent | 
 Holds information for player movement events 
 | 
class  | 
PlayerPickupArrowEvent | 
 Thrown when a player picks up an arrow from the ground. 
 | 
class  | 
PlayerPickupItemEvent | 
 Deprecated.
 
 | 
class  | 
PlayerPortalEvent | 
 Called when a player is about to teleport because it is in contact with a
 portal. 
 | 
class  | 
PlayerShearEntityEvent | 
 Called when a player shears an entity 
 | 
class  | 
PlayerStatisticIncrementEvent | 
 Called when a player statistic is incremented. 
 | 
class  | 
PlayerSwapHandItemsEvent | 
 Called when a player swap items between main hand and off hand using the
 hotkey. 
 | 
class  | 
PlayerTeleportEvent | 
 Holds information for player teleport events 
 | 
class  | 
PlayerToggleFlightEvent | 
 Called when a player toggles their flying state 
 | 
class  | 
PlayerToggleSneakEvent | 
 Called when a player toggles their sneaking state 
 | 
class  | 
PlayerToggleSprintEvent | 
 Called when a player toggles their sprinting state 
 | 
class  | 
PlayerUnleashEntityEvent | 
 Called prior to an entity being unleashed due to a player's action. 
 | 
class  | 
PlayerVelocityEvent | 
 Called when the velocity of a player changes. 
 | 
| Modifier and Type | Class | Description | 
|---|---|---|
class  | 
BroadcastMessageEvent | 
 Event triggered for server broadcast messages such as from
  
Server.broadcast(String, String). | 
class  | 
RemoteServerCommandEvent | 
 This event is called when a command is received over RCON. 
 | 
class  | 
ServerCommandEvent | 
 This event is called when a command is run by a non-player. 
 | 
class  | 
TabCompleteEvent | 
 Called when a  
CommandSender of any description (ie: player or
 console) attempts to tab complete. | 
| Modifier and Type | Class | Description | 
|---|---|---|
class  | 
VehicleCreateEvent | 
 Raised when a vehicle is created. 
 | 
class  | 
VehicleDamageEvent | 
 Raised when a vehicle receives damage. 
 | 
class  | 
VehicleDestroyEvent | 
 Raised when a vehicle is destroyed, which could be caused by either a
 player or the environment. 
 | 
class  | 
VehicleEnterEvent | 
 Raised when an entity enters a vehicle. 
 | 
class  | 
VehicleEntityCollisionEvent | 
 Raised when a vehicle collides with an entity. 
 | 
class  | 
VehicleExitEvent | 
 Raised when a living entity exits a vehicle. 
 | 
| Modifier and Type | Class | Description | 
|---|---|---|
class  | 
LightningStrikeEvent | 
 Stores data for lightning striking 
 | 
class  | 
ThunderChangeEvent | 
 Stores data for thunder state changing in a world 
 | 
class  | 
WeatherChangeEvent | 
 Stores data for weather changing in a world 
 | 
| Modifier and Type | Class | Description | 
|---|---|---|
class  | 
ChunkUnloadEvent | 
 Called when a chunk is unloaded 
 | 
class  | 
PortalCreateEvent | 
 Called when a portal is created 
 | 
class  | 
StructureGrowEvent | 
 Event that is called when an organic structure attempts to grow (Sapling ->
 Tree), (Mushroom -> Huge Mushroom), naturally or using bonemeal. 
 | 
class  | 
WorldUnloadEvent | 
 Called when a World is unloaded 
 | 
| Modifier and Type | Class | Description | 
|---|---|---|
class  | 
EntityDismountEvent | 
 Called when an entity stops riding another entity. 
 | 
class  | 
EntityMountEvent | 
 Called when an entity attempts to ride another entity. 
 | 
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