| Package | Description | 
|---|---|
| org.bukkit.entity | 
 Interfaces for non-voxel objects that can exist in a  
world, including all players, monsters, projectiles, etc. | 
| org.bukkit.material | 
 Classes that represents various voxel types and states. 
 | 
| Modifier and Type | Interface | Description | 
|---|---|---|
interface  | 
Hanging | 
 Represents a Hanging entity 
 | 
interface  | 
ItemFrame | 
 Represents an Item Frame 
 | 
interface  | 
LeashHitch | 
 Represents a Leash Hitch on a fence 
 | 
interface  | 
Painting | 
 Represents a Painting. 
 | 
| Modifier and Type | Class | Description | 
|---|---|---|
class  | 
Banner | 
|
class  | 
Button | 
 Represents a button 
 | 
class  | 
CocoaPlant | 
 Represents the cocoa plant 
 | 
class  | 
Ladder | 
 Represents Ladder data 
 | 
class  | 
Lever | 
 Represents a lever 
 | 
class  | 
PistonExtensionMaterial | 
 Material data for the piston extension block 
 | 
class  | 
RedstoneTorch | 
 Represents a redstone torch 
 | 
class  | 
Sign | 
 MaterialData for signs 
 | 
class  | 
SimpleAttachableMaterialData | 
 Simple utility class for attachable MaterialData subclasses 
 | 
class  | 
Torch | 
 MaterialData for torches 
 | 
class  | 
TrapDoor | 
 Represents a trap door 
 | 
class  | 
TripwireHook | 
 Represents the tripwire hook 
 | 
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