Cancellable
public class PlayerNaturallySpawnCreaturesEvent extends PlayerEvent implements Cancellable
Event.Result
player
Constructor | Description |
---|---|
PlayerNaturallySpawnCreaturesEvent(Player player,
byte radius) |
Modifier and Type | Method | Description |
---|---|---|
static HandlerList |
getHandlerList() |
|
HandlerList |
getHandlers() |
|
byte |
getSpawnRadius() |
|
boolean |
isCancelled() |
Gets the cancellation state of this event.
|
void |
setCancelled(boolean cancel) |
Sets the cancellation state of this event.
|
void |
setSpawnRadius(byte radius) |
callEvent, getEventName, isAsynchronous
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
getPlayer
public PlayerNaturallySpawnCreaturesEvent(Player player, byte radius)
public byte getSpawnRadius()
public void setSpawnRadius(byte radius)
radius
- The radius of chunks around this player to be included in natural spawn selectionpublic HandlerList getHandlers()
getHandlers
in class Event
public static HandlerList getHandlerList()
public boolean isCancelled()
Cancellable
isCancelled
in interface Cancellable
public void setCancelled(boolean cancel)
Cancellable
setCancelled
in interface Cancellable
cancel
- true if you wish to cancel this event, and not include this players chunks for natural spawningCopyright © 2019. All rights reserved.