| Package | Description |
|---|---|
| org.bukkit.entity |
Interfaces for non-voxel objects that can exist in a
world, including all players, monsters, projectiles, etc. |
| org.bukkit.event.inventory |
| Modifier and Type | Method | Description |
|---|---|---|
void |
HumanEntity.closeInventory(InventoryCloseEvent.Reason reason) |
Force-closes the currently open inventory view for this player, if any.
|
| Modifier and Type | Method | Description |
|---|---|---|
InventoryCloseEvent.Reason |
InventoryCloseEvent.getReason() |
|
static InventoryCloseEvent.Reason |
InventoryCloseEvent.Reason.valueOf(String name) |
Returns the enum constant of this type with the specified name.
|
static InventoryCloseEvent.Reason[] |
InventoryCloseEvent.Reason.values() |
Returns an array containing the constants of this enum type, in
the order they are declared.
|
| Constructor | Description |
|---|---|
InventoryCloseEvent(InventoryView transaction,
InventoryCloseEvent.Reason reason) |
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