public class PlayerCommandSendEvent extends PlayerEvent
Event.Resultplayer| Constructor | Description |
|---|---|
PlayerCommandSendEvent(Player player,
Collection<String> commands) |
| Modifier and Type | Method | Description |
|---|---|---|
Collection<String> |
getCommands() |
Returns a mutable collection of all top level commands to be sent.
|
static HandlerList |
getHandlerList() |
|
HandlerList |
getHandlers() |
callEvent, getEventName, isAsynchronousclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitgetPlayerpublic PlayerCommandSendEvent(@NotNull
Player player,
@NotNull
Collection<String> commands)
@NotNull public Collection<String> getCommands()
@NotNull public HandlerList getHandlers()
getHandlers in class Event@NotNull public static HandlerList getHandlerList()
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