| Package | Description |
|---|---|
| org.bukkit.block |
Classes used to manipulate the voxels in a
world,
including special states. |
| org.bukkit.entity |
Interfaces for non-voxel objects that can exist in a
world, including all players, monsters, projectiles, etc. |
| org.bukkit.material |
Classes that represents various voxel types and states.
|
| Modifier and Type | Interface | Description |
|---|---|---|
interface |
Bed |
Deprecated.
does not provide useful information beyond the material itself
|
| Modifier and Type | Interface | Description |
|---|---|---|
interface |
Sheep |
Represents a Sheep.
|
interface |
Shulker |
| Modifier and Type | Class | Description |
|---|---|---|
class |
Dye |
Represents dye
|
class |
Wool |
Represents a Wool/Cloth block
|
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