| Package | Description | 
|---|---|
| com.destroystokyo.paper | |
| org.bukkit | More generalized classes in the API. | 
| org.bukkit.configuration | Classes dedicated to handling a plugin's runtime configuration. | 
| org.bukkit.entity | Interfaces for non-voxel objects that can exist in a  world, including all players, monsters, projectiles, etc. | 
| org.bukkit.inventory | Classes involved in manipulating player inventories and item interactions. | 
| org.bukkit.inventory.meta | The interfaces used when manipulating extra data can can be stored inside
  item stacks. | 
| org.bukkit.potion | Classes to represent various  potionproperties and manipulation. | 
| Modifier and Type | Method | Description | 
|---|---|---|
| ParticleBuilder | ParticleBuilder. color(Color color) | Sets the particle Color. | 
| ParticleBuilder | ParticleBuilder. color(Color color,
     float size) | Sets the particle Color and size. | 
| Modifier and Type | Field | Description | 
|---|---|---|
| static Color | Color. AQUA | Aqua, or (0x00,0xFF,0xFF) in (R,G,B) | 
| static Color | Color. BLACK | Black, or (0x00,0x00,0x00) in (R,G,B) | 
| static Color | Color. BLUE | Blue, or (0x00,0x00,0xFF) in (R,G,B) | 
| static Color | Color. FUCHSIA | Fuchsia, or (0xFF,0x00,0xFF) in (R,G,B) | 
| static Color | Color. GRAY | Gray, or (0x80,0x80,0x80) in (R,G,B) | 
| static Color | Color. GREEN | Green, or (0x00,0x80,0x00) in (R,G,B) | 
| static Color | Color. LIME | Lime, or (0x00,0xFF,0x00) in (R,G,B) | 
| static Color | Color. MAROON | Maroon, or (0x80,0x00,0x00) in (R,G,B) | 
| static Color | Color. NAVY | Navy, or (0x00,0x00,0x80) in (R,G,B) | 
| static Color | Color. OLIVE | Olive, or (0x80,0x80,0x00) in (R,G,B) | 
| static Color | Color. ORANGE | Orange, or (0xFF,0xA5,0x00) in (R,G,B) | 
| static Color | Color. PURPLE | Purple, or (0x80,0x00,0x80) in (R,G,B) | 
| static Color | Color. RED | Red, or (0xFF,0x00,0x00) in (R,G,B) | 
| static Color | Color. SILVER | Silver, or (0xC0,0xC0,0xC0) in (R,G,B) | 
| static Color | Color. TEAL | Teal, or (0x00,0x80,0x80) in (R,G,B) | 
| static Color | Color. WHITE | White, or (0xFF,0xFF,0xFF) in (R,G,B) | 
| static Color | Color. YELLOW | Yellow, or (0xFF,0xFF,0x00) in (R,G,B) | 
| Modifier and Type | Method | Description | 
|---|---|---|
| static Color | Color. deserialize(Map<String,Object> map) | |
| static Color | Color. fromBGR(int bgr) | Creates a new color object from an integer that contains the blue,
 green, and red bytes in the lowest order 24 bits. | 
| static Color | Color. fromBGR(int blue,
       int green,
       int red) | Creates a new Color object from a blue, green, and red | 
| static Color | Color. fromRGB(int rgb) | Creates a new color object from an integer that contains the red,
 green, and blue bytes in the lowest order 24 bits. | 
| static Color | Color. fromRGB(int red,
       int green,
       int blue) | Creates a new Color object from a red, green, and blue | 
| Color | DyeColor. getColor() | Gets the color that this dye represents. | 
| Color | Particle.DustOptions. getColor() | The color of the particles to be displayed. | 
| Color | DyeColor. getFireworkColor() | Gets the firework color that this dye represents. | 
| Color | Color. mixColors(Color... colors) | Creates a new color with its RGB components changed as if it was dyed
 with the colors passed in, replicating vanilla workbench dyeing | 
| Color | Color. mixDyes(DyeColor... colors) | Creates a new color with its RGB components changed as if it was dyed
 with the colors passed in, replicating vanilla workbench dyeing | 
| Color | Color. setBlue(int blue) | Creates a new Color object with specified component | 
| Color | Color. setGreen(int green) | Creates a new Color object with specified component | 
| Color | Color. setRed(int red) | Creates a new Color object with specified component | 
| Modifier and Type | Method | Description | 
|---|---|---|
| List<Color> | FireworkEffect. getColors() | Get the primary colors of the firework effect. | 
| List<Color> | FireworkEffect. getFadeColors() | Get the fade colors of the firework effect. | 
| Modifier and Type | Method | Description | 
|---|---|---|
| static DyeColor | DyeColor. getByColor(Color color) | Gets the DyeColor with the given color value. | 
| static DyeColor | DyeColor. getByFireworkColor(Color color) | Gets the DyeColor with the given firework color value. | 
| Color | Color. mixColors(Color... colors) | Creates a new color with its RGB components changed as if it was dyed
 with the colors passed in, replicating vanilla workbench dyeing | 
| FireworkEffect.Builder | FireworkEffect.Builder. withColor(Color color) | Add a primary color to the firework effect. | 
| FireworkEffect.Builder | FireworkEffect.Builder. withColor(Color... colors) | Add several primary colors to the firework effect. | 
| FireworkEffect.Builder | FireworkEffect.Builder. withFade(Color color) | Add a fade color to the firework effect. | 
| FireworkEffect.Builder | FireworkEffect.Builder. withFade(Color... colors) | Add several fade colors to the firework effect. | 
| Constructor | Description | 
|---|---|
| DustOptions(Color color,
           float size) | 
| Modifier and Type | Method | Description | 
|---|---|---|
| Color | ConfigurationSection. getColor(String path) | Gets the requested Color by path. | 
| Color | ConfigurationSection. getColor(String path,
        Color def) | Gets the requested  Colorby path, returning a default value if
 not found. | 
| Color | MemorySection. getColor(String path) | |
| Color | MemorySection. getColor(String path,
        Color def) | 
| Modifier and Type | Method | Description | 
|---|---|---|
| Color | ConfigurationSection. getColor(String path,
        Color def) | Gets the requested  Colorby path, returning a default value if
 not found. | 
| Color | MemorySection. getColor(String path,
        Color def) | 
| Modifier and Type | Method | Description | 
|---|---|---|
| Color | AreaEffectCloud. getColor() | Gets the color of this cloud. | 
| Color | Arrow. getColor() | Gets the color of this arrow. | 
| Modifier and Type | Method | Description | 
|---|---|---|
| void | AreaEffectCloud. setColor(Color color) | Sets the color of this cloud. | 
| void | Arrow. setColor(Color color) | Sets the color of this arrow. | 
| Modifier and Type | Method | Description | 
|---|---|---|
| Color | ItemFactory. getDefaultLeatherColor() | Returns the default color for all leather armor. | 
| Modifier and Type | Method | Description | 
|---|---|---|
| Color | LeatherArmorMeta. getColor() | Gets the color of the armor. | 
| Color | MapMeta. getColor() | Gets the map color that is set. | 
| Color | PotionMeta. getColor() | Gets the potion color that is set. | 
| Modifier and Type | Method | Description | 
|---|---|---|
| void | LeatherArmorMeta. setColor(Color color) | Sets the color of the armor. | 
| void | MapMeta. setColor(Color color) | Sets the map color. | 
| void | PotionMeta. setColor(Color color) | Sets the potion color. | 
| Modifier and Type | Method | Description | 
|---|---|---|
| Color | PotionEffect. getColor() | Deprecated.
 color is not part of potion effects | 
| abstract Color | PotionEffectType. getColor() | Returns the color of this effect type. | 
| Color | PotionEffectTypeWrapper. getColor() | 
Copyright © 2020. All rights reserved.