| Package | Description | 
|---|---|
| com.destroystokyo.paper.event.block | |
| org.bukkit | More generalized classes in the API. | 
| org.bukkit.entity | Interfaces for non-voxel objects that can exist in a  world, including all players, monsters, projectiles, etc. | 
| org.bukkit.event.enchantment | Eventstriggered from anenchantment table. | 
| org.bukkit.event.inventory | |
| org.bukkit.inventory | Classes involved in manipulating player inventories and item interactions. | 
| Class | Description | 
|---|---|
| InventoryEvent | Represents a player related inventory event | 
| Class | Description | 
|---|---|
| InventoryType | Represents the different kinds of inventories available in Bukkit. | 
| Class | Description | 
|---|---|
| InventoryCloseEvent.Reason | 
| Class | Description | 
|---|---|
| InventoryEvent | Represents a player related inventory event | 
| Class | Description | 
|---|---|
| ClickType | What the client did to trigger this action (not the result). | 
| DragType | Represents the effect of a drag that will be applied to an Inventory in an
 InventoryDragEvent. | 
| InventoryAction | An estimation of what the result will be. | 
| InventoryClickEvent | This event is called when a player clicks a slot in an inventory. | 
| InventoryCloseEvent.Reason | |
| InventoryEvent | Represents a player related inventory event | 
| InventoryInteractEvent | An abstract base class for events that describe an interaction between a
 HumanEntity and the contents of an Inventory. | 
| InventoryType | Represents the different kinds of inventories available in Bukkit. | 
| InventoryType.SlotType | 
| Class | Description | 
|---|---|
| InventoryType | Represents the different kinds of inventories available in Bukkit. | 
| InventoryType.SlotType | 
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