CancellablePlayerBucketEmptyEvent, PlayerBucketFillEventpublic abstract class PlayerBucketEvent extends PlayerEvent implements Cancellable
Event.Resultplayer| Constructor | Description | 
|---|---|
| PlayerBucketEvent(Player who,
                 Block blockClicked,
                 BlockFace blockFace,
                 Material bucket,
                 ItemStack itemInHand) | Deprecated. | 
| PlayerBucketEvent(Player who,
                 Block blockClicked,
                 BlockFace blockFace,
                 Material bucket,
                 ItemStack itemInHand,
                 EquipmentSlot hand) | Deprecated. | 
| PlayerBucketEvent(Player who,
                 Block block,
                 Block blockClicked,
                 BlockFace blockFace,
                 Material bucket,
                 ItemStack itemInHand) | |
| PlayerBucketEvent(Player who,
                 Block block,
                 Block blockClicked,
                 BlockFace blockFace,
                 Material bucket,
                 ItemStack itemInHand,
                 EquipmentSlot hand) | 
| Modifier and Type | Method | Description | 
|---|---|---|
| Block | getBlock() | Gets the block involved in this event. | 
| Block | getBlockClicked() | Return the block clicked | 
| BlockFace | getBlockFace() | Get the face on the clicked block | 
| Material | getBucket() | Returns the bucket used in this event | 
| EquipmentSlot | getHand() | The hand used to perform this action. | 
| ItemStack | getItemStack() | Get the resulting item in hand after the bucket event | 
| boolean | isCancelled() | Gets the cancellation state of this event. | 
| void | setCancelled(boolean cancel) | Sets the cancellation state of this event. | 
| void | setItemStack(ItemStack itemStack) | Set the item in hand after the event | 
callEvent, getEventName, getHandlers, isAsynchronousclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitgetPlayer@Deprecated public PlayerBucketEvent(@NotNull Player who, @NotNull Block blockClicked, @NotNull BlockFace blockFace, @NotNull Material bucket, @NotNull ItemStack itemInHand)
public PlayerBucketEvent(@NotNull
                         Player who,
                         @NotNull
                         Block block,
                         @NotNull
                         Block blockClicked,
                         @NotNull
                         BlockFace blockFace,
                         @NotNull
                         Material bucket,
                         @NotNull
                         ItemStack itemInHand)
@Deprecated public PlayerBucketEvent(@NotNull Player who, @NotNull Block blockClicked, @NotNull BlockFace blockFace, @NotNull Material bucket, @NotNull ItemStack itemInHand, @Nullable EquipmentSlot hand)
@NotNull public Material getBucket()
@Nullable public ItemStack getItemStack()
public void setItemStack(@Nullable
                         ItemStack itemStack)
itemStack - the new held ItemStack after the bucket event.@NotNull public final Block getBlock()
@NotNull public Block getBlockClicked()
@NotNull public BlockFace getBlockFace()
@NotNull public EquipmentSlot getHand()
public boolean isCancelled()
CancellableisCancelled in interface Cancellablepublic void setCancelled(boolean cancel)
CancellablesetCancelled in interface Cancellablecancel - true if you wish to cancel this eventCopyright © 2020. All rights reserved.