Uses of Enum Class
org.bukkit.Effect
Packages that use Effect
Package
Description
The root package of the Bukkit API, contains generalized API classes.
Interfaces for non-voxel objects that can exist in a
world, including all players, monsters, projectiles, etc.-
Uses of Effect in org.bukkit
Methods in org.bukkit that return EffectModifier and TypeMethodDescriptionEffect.getById(int id)Deprecated.Magic valuestatic EffectReturns the enum constant of this class with the specified name.static Effect[]Effect.values()Returns an array containing the constants of this enum class, in the order they are declared.Methods in org.bukkit with parameters of type EffectModifier and TypeMethodDescriptionvoidWorld.playEffect(@NotNull Location location, @NotNull Effect effect, int data)Plays an effect to all players within a default radius around a given location.voidWorld.playEffect(@NotNull Location location, @NotNull Effect effect, int data, int radius)Plays an effect to all players within a given radius around a location.<T> voidWorld.playEffect(@NotNull Location location, @NotNull Effect effect, T data)Plays an effect to all players within a default radius around a given location.<T> voidWorld.playEffect(@NotNull Location location, @NotNull Effect effect, T data, int radius)Plays an effect to all players within a given radius around a location. -
Uses of Effect in org.bukkit.entity
Methods in org.bukkit.entity with parameters of type EffectModifier and TypeMethodDescriptionvoidPlayer.playEffect(@NotNull Location loc, @NotNull Effect effect, int data)Deprecated.Magic value<T> voidPlayer.playEffect(@NotNull Location loc, @NotNull Effect effect, T data)Plays an effect to just this player.