Package org.bukkit
Enum Class EntityEffect
- All Implemented Interfaces:
- Serializable,- Comparable<EntityEffect>,- Constable
A list of all Effects that can happen to entities.
- 
Nested Class SummaryNested classes/interfaces inherited from class java.lang.EnumEnum.EnumDesc<E extends Enum<E>>
- 
Enum Constant SummaryEnum ConstantsEnum ConstantDescriptionArmor stand is hit.Colored particles from a tipped arrow.Entity breaks item in boot slotEntity breaks item in chestplate slotEntity breaks item in helmet slotEntity breaks item in legging slotEntity breaks item in main handEntity breaks item in off handCat taming failed.Cat taming succeeded.Deprecated.although this effect may trigger other events on non-living entities, it's only supported usage is on living ones.Dolphin has been fed and is locating a structure.Silverfish entering block, spawner spawning.When a firework explodes.Fox chews the food in its mouthGuardian plays the attack sound effect.When mobs get hurt.Entity hurt due to berry bush.Entity hurt due to drowning damage.Entity hurt due to explosion damage.When an Iron Golem gives a rose.Iron golem puts away rose.Hearts from a breeding entity.Player's bad omen effect removed to start or increase raid difficult.Rabbit jumping.Ravager has been stunned for 40 ticks.Deprecated.although this effect may trigger other events on non-living entities, it's only supported usage is on living ones.Shield blocks attack.Shield breaks.Resets squid rotation.Entity teleported as a result of chorus fruit or as an endermanEntity hurt by thorns attack.Totem prevents entity death.When a villager is angry.Happy particles from a villager.Hearts from a villager.Villager splashes particles during a raid.Magic particles from a witch.The hearts when taming a wolf succeeds.When a wolf shakes (after being wet).The smoke when taming a wolf fails.When a zombie transforms into a villager by shaking violently.
- 
Method SummaryModifier and TypeMethodDescriptionGets entity superclass which this affect is applicable to.bytegetData()Deprecated.Magic valuestatic EntityEffectReturns the enum constant of this class with the specified name.static EntityEffect[]values()Returns an array containing the constants of this enum class, in the order they are declared.
- 
Enum Constant Details- 
ARROW_PARTICLESColored particles from a tipped arrow.
- 
RABBIT_JUMPRabbit jumping.
- 
HURTWhen mobs get hurt.
- 
DEATHDeprecated.although this effect may trigger other events on non-living entities, it's only supported usage is on living ones.When a mob dies.This will cause client-glitches! 
- 
WOLF_SMOKEThe smoke when taming a wolf fails.
- 
WOLF_HEARTSThe hearts when taming a wolf succeeds.
- 
WOLF_SHAKEWhen a wolf shakes (after being wet).
- 
SHEEP_EATDeprecated.although this effect may trigger other events on non-living entities, it's only supported usage is on living ones.When an entity eats a LONG_GRASS block.
- 
IRON_GOLEM_ROSEWhen an Iron Golem gives a rose.
- 
VILLAGER_HEARTHearts from a villager.
- 
VILLAGER_ANGRYWhen a villager is angry.
- 
VILLAGER_HAPPYHappy particles from a villager.
- 
WITCH_MAGICMagic particles from a witch.
- 
ZOMBIE_TRANSFORMWhen a zombie transforms into a villager by shaking violently.
- 
FIREWORK_EXPLODEWhen a firework explodes.
- 
LOVE_HEARTSHearts from a breeding entity.
- 
SQUID_ROTATEResets squid rotation.
- 
ENTITY_POOFSilverfish entering block, spawner spawning.
- 
GUARDIAN_TARGETGuardian plays the attack sound effect.
- 
SHIELD_BLOCKShield blocks attack.
- 
SHIELD_BREAKShield breaks.
- 
ARMOR_STAND_HITArmor stand is hit.
- 
THORNS_HURTEntity hurt by thorns attack.
- 
IRON_GOLEM_SHEATHIron golem puts away rose.
- 
TOTEM_RESURRECTTotem prevents entity death.
- 
HURT_DROWNEntity hurt due to drowning damage.
- 
HURT_EXPLOSIONEntity hurt due to explosion damage.
- 
DOLPHIN_FEDDolphin has been fed and is locating a structure.
- 
RAVAGER_STUNNEDRavager has been stunned for 40 ticks.
- 
CAT_TAME_FAILCat taming failed.
- 
CAT_TAME_SUCCESSCat taming succeeded.
- 
VILLAGER_SPLASHVillager splashes particles during a raid.
- 
PLAYER_BAD_OMEN_RAIDPlayer's bad omen effect removed to start or increase raid difficult.
- 
HURT_BERRY_BUSHEntity hurt due to berry bush. Prickly!
- 
FOX_CHEWFox chews the food in its mouth
- 
TELEPORT_ENDEREntity teleported as a result of chorus fruit or as an enderman
- 
BREAK_EQUIPMENT_MAIN_HANDEntity breaks item in main hand
- 
BREAK_EQUIPMENT_OFF_HANDEntity breaks item in off hand
- 
BREAK_EQUIPMENT_HELMETEntity breaks item in helmet slot
- 
BREAK_EQUIPMENT_CHESTPLATEEntity breaks item in chestplate slot
- 
BREAK_EQUIPMENT_LEGGINGSEntity breaks item in legging slot
- 
BREAK_EQUIPMENT_BOOTSEntity breaks item in boot slot
 
- 
- 
Method Details- 
valuesReturns an array containing the constants of this enum class, in the order they are declared.- Returns:
- an array containing the constants of this enum class, in the order they are declared
 
- 
valueOfReturns the enum constant of this class with the specified name. The string must match exactly an identifier used to declare an enum constant in this class. (Extraneous whitespace characters are not permitted.)- Parameters:
- name- the name of the enum constant to be returned.
- Returns:
- the enum constant with the specified name
- Throws:
- IllegalArgumentException- if this enum class has no constant with the specified name
- NullPointerException- if the argument is null
 
- 
getDataDeprecated.Magic valueGets the data value of this EntityEffect- Returns:
- The data value
 
- 
getApplicableGets entity superclass which this affect is applicable to.- Returns:
- applicable class
 
 
-