Package org.bukkit.enchantments
Enum Class EnchantmentTarget
- All Implemented Interfaces:
- Serializable,- Comparable<EnchantmentTarget>,- Constable
Represents the applicable target for a 
Enchantment- 
Nested Class SummaryNested classes/interfaces inherited from class java.lang.EnumEnum.EnumDesc<E extends Enum<E>>
- 
Enum Constant SummaryEnum ConstantsEnum ConstantDescriptionDeprecated.this target no longer exists in VanillaAllows the Enchantment to be placed on armorAllows the Enchantment to be placed on feet slot armorAllows the Enchantment to be placed on head slot armorAllows the Enchantment to be placed on leg slot armorAllows the Enchantment to be placed on torso slot armorAllows the Enchantment to be placed on bows.Allows the enchantment to be placed on items with durability.Allow the Enchantment to be placed on crossbows.Allows the Enchantment to be placed on fishing rods.Allows the Enchantment to be placed on tools (spades, pickaxe, axes)Allow the Enchantment to be placed on tridents.Allow the Enchantment to be placed on vanishing items.Allows the Enchantment to be placed on weapons (swords)Allows the enchantment to be placed on wearable items.
- 
Method SummaryModifier and TypeMethodDescriptionbooleanCheck whether this target includes the specified item.abstract booleanCheck whether this target includes the specified item.static EnchantmentTargetReturns the enum constant of this class with the specified name.static EnchantmentTarget[]values()Returns an array containing the constants of this enum class, in the order they are declared.
- 
Enum Constant Details- 
ALLDeprecated.this target no longer exists in VanillaAllows the Enchantment to be placed on all items
- 
ARMORAllows the Enchantment to be placed on armor
- 
ARMOR_FEETAllows the Enchantment to be placed on feet slot armor
- 
ARMOR_LEGSAllows the Enchantment to be placed on leg slot armor
- 
ARMOR_TORSOAllows the Enchantment to be placed on torso slot armor
- 
ARMOR_HEADAllows the Enchantment to be placed on head slot armor
- 
WEAPONAllows the Enchantment to be placed on weapons (swords)
- 
TOOLAllows the Enchantment to be placed on tools (spades, pickaxe, axes)
- 
BOWAllows the Enchantment to be placed on bows.
- 
FISHING_RODAllows the Enchantment to be placed on fishing rods.
- 
BREAKABLEAllows the enchantment to be placed on items with durability.
- 
WEARABLEAllows the enchantment to be placed on wearable items.
- 
TRIDENTAllow the Enchantment to be placed on tridents.
- 
CROSSBOWAllow the Enchantment to be placed on crossbows.
- 
VANISHABLEAllow the Enchantment to be placed on vanishing items.
 
- 
- 
Method Details- 
valuesReturns an array containing the constants of this enum class, in the order they are declared.- Returns:
- an array containing the constants of this enum class, in the order they are declared
 
- 
valueOfReturns the enum constant of this class with the specified name. The string must match exactly an identifier used to declare an enum constant in this class. (Extraneous whitespace characters are not permitted.)- Parameters:
- name- the name of the enum constant to be returned.
- Returns:
- the enum constant with the specified name
- Throws:
- IllegalArgumentException- if this enum class has no constant with the specified name
- NullPointerException- if the argument is null
 
- 
includesCheck whether this target includes the specified item.- Parameters:
- item- The item to check
- Returns:
- True if the target includes the item
 
- 
includesCheck whether this target includes the specified item.- Parameters:
- item- The item to check
- Returns:
- True if the target includes the item
 
 
-