Interface PlayerInventory
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Method SummaryModifier and TypeMethodDescriptionGet all ItemStacks from the armor slotsgetBoots()Return the ItemStack from the boots slotReturn the ItemStack from the chestplate slotGet all additional ItemStacks stored in this inventory.intGet the slot number of the currently held itemReturn the ItemStack from the helmet slotGets the block or entity belonging to the open inventorygetItem(@NotNull EquipmentSlot slot) Gets the ItemStack at the given equipment slot in the inventory.Deprecated.players can duel wield now use the methods for the specific hand insteadGets the item the player is currently holding in their main hand.Gets the item the player is currently holding in their off hand.Return the ItemStack from the leg slotvoidsetArmorContents(@Nullable ItemStack[] items) Put the given ItemStacks into the armor slotsvoidPut the given ItemStack into the boots slot.voidsetChestplate(@Nullable ItemStack chestplate) Put the given ItemStack into the chestplate slot.voidsetExtraContents(@Nullable ItemStack[] items) Put the given ItemStacks into the extra slots
 SeegetExtraContents()for an explanation of extra slots.voidsetHeldItemSlot(int slot) Set the slot number of the currently held item.voidPut the given ItemStack into the helmet slot.voidStores the ItemStack at the given index of the inventory.voidsetItem(@NotNull EquipmentSlot slot, @Nullable ItemStack item) Stores the ItemStack at the given equipment slot in the inventory.voidsetItemInHand(@Nullable ItemStack stack) Deprecated.players can duel wield now use the methods for the specific hand insteadvoidSets the item the player is holding in their main hand.voidSets the item the player is holding in their off hand.voidsetLeggings(@Nullable ItemStack leggings) Put the given ItemStack into the leg slot.Methods inherited from interface org.bukkit.inventory.InventoryaddItem, all, all, clear, clear, close, contains, contains, contains, contains, containsAtLeast, first, first, firstEmpty, getContents, getHolder, getItem, getLocation, getMaxStackSize, getSize, getStorageContents, getType, getViewers, isEmpty, iterator, iterator, remove, remove, removeItem, removeItemAnySlot, setContents, setMaxStackSize, setStorageContentsMethods inherited from interface java.lang.IterableforEach, spliterator
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Method Details- 
getArmorContentsGet all ItemStacks from the armor slots- Returns:
- All the ItemStacks from the armor slots. Individual items can be null.
 
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getExtraContentsGet all additional ItemStacks stored in this inventory.
 NB: What defines an extra slot is up to the implementation, however it will not be contained withinInventory.getStorageContents()orgetArmorContents()- Returns:
- All additional ItemStacks. Individual items can be null.
 
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getHelmetReturn the ItemStack from the helmet slot- Returns:
- The ItemStack in the helmet slot
 
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getChestplateReturn the ItemStack from the chestplate slot- Returns:
- The ItemStack in the chestplate slot
 
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getLeggingsReturn the ItemStack from the leg slot- Returns:
- The ItemStack in the leg slot
 
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getBootsReturn the ItemStack from the boots slot- Returns:
- The ItemStack in the boots slot
 
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setItemStores the ItemStack at the given index of the inventory.Indexes 0 through 8 refer to the hotbar. 9 through 35 refer to the main inventory, counting up from 9 at the top left corner of the inventory, moving to the right, and moving to the row below it back on the left side when it reaches the end of the row. It follows the same path in the inventory like you would read a book. Indexes 36 through 39 refer to the armor slots. Though you can set armor with this method using these indexes, you are encouraged to use the provided methods for those slots. Index 40 refers to the off hand (shield) item slot. Though you can set off hand with this method using this index, you are encouraged to use the provided method for this slot. If you attempt to use this method with an index less than 0 or greater than 40, an ArrayIndexOutOfBounds exception will be thrown. - Specified by:
- setItemin interface- Inventory
- Parameters:
- index- The index where to put the ItemStack
- item- The ItemStack to set
- Throws:
- ArrayIndexOutOfBoundsException- when index < 0 || index > 40
- See Also:
 
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setItemStores the ItemStack at the given equipment slot in the inventory.- Parameters:
- slot- the slot to put the ItemStack
- item- the ItemStack to set
- See Also:
 
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getItemGets the ItemStack at the given equipment slot in the inventory.- Parameters:
- slot- the slot to get the ItemStack
- Returns:
- the ItemStack in the given slot
 
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setArmorContentsPut the given ItemStacks into the armor slots- Parameters:
- items- The ItemStacks to use as armour
 
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setExtraContentsPut the given ItemStacks into the extra slots
 SeegetExtraContents()for an explanation of extra slots.- Parameters:
- items- The ItemStacks to use as extra
 
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setHelmetPut the given ItemStack into the helmet slot. This does not check if the ItemStack is a helmet- Parameters:
- helmet- The ItemStack to use as helmet
 
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setChestplatePut the given ItemStack into the chestplate slot. This does not check if the ItemStack is a chestplate- Parameters:
- chestplate- The ItemStack to use as chestplate
 
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setLeggingsPut the given ItemStack into the leg slot. This does not check if the ItemStack is a pair of leggings- Parameters:
- leggings- The ItemStack to use as leggings
 
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setBootsPut the given ItemStack into the boots slot. This does not check if the ItemStack is a boots- Parameters:
- boots- The ItemStack to use as boots
 
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getItemInMainHandGets the item the player is currently holding in their main hand.- Returns:
- the currently held item
 
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setItemInMainHandSets the item the player is holding in their main hand.- Parameters:
- item- The item to put into the player's hand
 
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getItemInOffHandGets the item the player is currently holding in their off hand.- Returns:
- the currently held item
 
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setItemInOffHandSets the item the player is holding in their off hand.- Parameters:
- item- The item to put into the player's hand
 
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getItemInHandDeprecated.players can duel wield now use the methods for the specific hand insteadGets the item the player is currently holding- Returns:
- the currently held item
- See Also:
 
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setItemInHandDeprecated.players can duel wield now use the methods for the specific hand insteadSets the item the player is holding- Parameters:
- stack- The item to put into the player's hand
- See Also:
 
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getHeldItemSlotint getHeldItemSlot()Get the slot number of the currently held item- Returns:
- Held item slot number
 
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setHeldItemSlotvoid setHeldItemSlot(int slot) Set the slot number of the currently held item.This validates whether the slot is between 0 and 8 inclusive. - Parameters:
- slot- The new slot number
- Throws:
- IllegalArgumentException- Thrown if slot is not between 0 and 8 inclusive
 
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getHolderDescription copied from interface:InventoryGets the block or entity belonging to the open inventory
 
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