Package org.bukkit
Enum Class Chunk.LoadLevel
- All Implemented Interfaces:
- Serializable,- Comparable<Chunk.LoadLevel>,- Constable
- Enclosing interface:
- Chunk
An enum to specify the load level of a chunk.
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Nested Class SummaryNested classes/interfaces inherited from class java.lang.EnumEnum.EnumDesc<E extends Enum<E>>
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Enum Constant SummaryEnum ConstantsEnum ConstantDescriptionMost game logic is not processed, including entities and redstone.All game logic is processed.No game logic is processed, world generation may still occur.All game logic except entities is processed.This chunk is not loaded.
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Method SummaryModifier and TypeMethodDescriptionstatic Chunk.LoadLevelReturns the enum constant of this class with the specified name.static Chunk.LoadLevel[]values()Returns an array containing the constants of this enum class, in the order they are declared.
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Enum Constant Details- 
INACCESSIBLENo game logic is processed, world generation may still occur.
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BORDERMost game logic is not processed, including entities and redstone.
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TICKINGAll game logic except entities is processed.
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ENTITY_TICKINGAll game logic is processed.
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UNLOADEDThis chunk is not loaded.
 
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Method Details- 
valuesReturns an array containing the constants of this enum class, in the order they are declared.- Returns:
- an array containing the constants of this enum class, in the order they are declared
 
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valueOfReturns the enum constant of this class with the specified name. The string must match exactly an identifier used to declare an enum constant in this class. (Extraneous whitespace characters are not permitted.)- Parameters:
- name- the name of the enum constant to be returned.
- Returns:
- the enum constant with the specified name
- Throws:
- IllegalArgumentException- if this enum class has no constant with the specified name
- NullPointerException- if the argument is null
 
 
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