Uses of Interface
org.bukkit.Keyed

Packages that use Keyed
Package
Description
 
 
 
 
 
 
 
The root package of the Bukkit API, contains generalized API classes.
Classes relevant to advancements.
Classes relevant to attributes.
Classes used to manipulate the voxels in a world, including special states.
Classes relevant to banner blocks.
Classes concerning the creation of boss bars that appear at the top of the player's screen.
Classes concerning damage types and sources applicable to living entities.
Classes relating to the specialized enhancements to item stacks, as part of the meta data.
Interfaces for non-voxel objects that can exist in a world, including all players, monsters, projectiles, etc.
Classes concerning an entity's persistent memory.
Classes to facilitate world generation implementation.
Classes to facilitate world Structure generation.
Classes involved in manipulating player inventories and item interactions.
Armor trim meta types.
Classes relevant to loot table manipulation and generation.
Classes to facilitate plugin handling of map displays.
Classes dedicated to handling data pack information.
Classes to represent various potion properties and manipulation.