Interface Lidded

All Known Subinterfaces:
Barrel, Chest, EnderChest, ShulkerBox

public interface Lidded
  • Method Summary

    Modifier and Type
    Method
    Description
    void
    Sets the block's animated state to closed even if a player is currently viewing this block.
    boolean
    Checks if the block's animation state.
    void
    Sets the block's animated state to open and prevents it from being closed until close() is called.
  • Method Details

    • open

      void open()
      Sets the block's animated state to open and prevents it from being closed until close() is called.
    • close

      void close()
      Sets the block's animated state to closed even if a player is currently viewing this block.
    • isOpen

      boolean isOpen()
      Checks if the block's animation state.
      Returns:
      true if the block's animation state is set to open.