Package org.bukkit.block.spawner
Class SpawnerEntry
java.lang.Object
org.bukkit.block.spawner.SpawnerEntry
Represents a weighted spawn potential that can be added to a monster spawner.
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Nested Class Summary
Modifier and TypeClassDescriptionstatic class
Represents the equipment loot table applied to a spawned entity. -
Constructor Summary
ConstructorDescriptionSpawnerEntry
(@NotNull EntitySnapshot snapshot, int spawnWeight, @Nullable SpawnRule spawnRule) SpawnerEntry
(@NotNull EntitySnapshot snapshot, int spawnWeight, @Nullable SpawnRule spawnRule, @Nullable SpawnerEntry.Equipment equipment) -
Method Summary
Modifier and TypeMethodDescriptionGets the equipment which will be applied to the spawned entity.Gets theEntitySnapshot
for this SpawnerEntry.Gets a copy of theSpawnRule
for this SpawnerEntry, or null if none has been set.int
Gets the weight for this SpawnerEntry, when added to a spawner entries with higher weight will spawn more often.void
setEquipment
(@Nullable SpawnerEntry.Equipment equipment) Sets the equipment which will be applied to the spawned entity.void
setSnapshot
(@NotNull EntitySnapshot snapshot) Sets theEntitySnapshot
for this SpawnerEntry.void
setSpawnRule
(@Nullable SpawnRule spawnRule) Sets theSpawnRule
for this SpawnerEntry, null may be used to clear the current spawn rule.void
setSpawnWeight
(int spawnWeight) Sets the weight for this SpawnerEntry, when added to a spawner entries with higher weight will spawn more often.
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Constructor Details
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SpawnerEntry
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SpawnerEntry
public SpawnerEntry(@NotNull @NotNull EntitySnapshot snapshot, int spawnWeight, @Nullable @Nullable SpawnRule spawnRule, @Nullable @Nullable SpawnerEntry.Equipment equipment)
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Method Details
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getSnapshot
Gets theEntitySnapshot
for this SpawnerEntry.- Returns:
- the snapshot
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setSnapshot
Sets theEntitySnapshot
for this SpawnerEntry.- Parameters:
snapshot
- the snapshot
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getSpawnWeight
public int getSpawnWeight()Gets the weight for this SpawnerEntry, when added to a spawner entries with higher weight will spawn more often.- Returns:
- the weight
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setSpawnWeight
public void setSpawnWeight(int spawnWeight) Sets the weight for this SpawnerEntry, when added to a spawner entries with higher weight will spawn more often.- Parameters:
spawnWeight
- the new spawn weight
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getSpawnRule
Gets a copy of theSpawnRule
for this SpawnerEntry, or null if none has been set.- Returns:
- a copy of the spawn rule or null
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setSpawnRule
Sets theSpawnRule
for this SpawnerEntry, null may be used to clear the current spawn rule.- Parameters:
spawnRule
- the new spawn rule to use or null
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getEquipment
Gets the equipment which will be applied to the spawned entity.- Returns:
- the equipment, or null
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setEquipment
Sets the equipment which will be applied to the spawned entity.- Parameters:
equipment
- new equipment, or null
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