Uses of Class
org.bukkit.conversations.ConversationContext
Package
Description
Classes dedicated to facilitate direct player-to-plugin communication.
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Uses of ConversationContext in org.bukkit.conversations
Modifier and TypeMethodDescriptionConversation.getContext()
Returns the Conversation'sConversationContext
.ConversationAbandonedEvent.getContext()
Gets the abandoned conversation's conversation context.Modifier and TypeMethodDescriptionMessagePrompt.acceptInput
(@NotNull ConversationContext context, @Nullable String input) Accepts and ignores any user input, returning the next prompt in the prompt graph instead.Prompt.acceptInput
(@NotNull ConversationContext context, @Nullable String input) Accepts and processes input from the user.ValidatingPrompt.acceptInput
(@NotNull ConversationContext context, @Nullable String input) Accepts and processes input from the user and validates it.BooleanPrompt.acceptValidatedInput
(@NotNull ConversationContext context, boolean input) Override this method to perform some action with the user's boolean response.BooleanPrompt.acceptValidatedInput
(@NotNull ConversationContext context, @NotNull String input) NumericPrompt.acceptValidatedInput
(@NotNull ConversationContext context, @NotNull Number input) Override this method to perform some action with the user's integer response.NumericPrompt.acceptValidatedInput
(@NotNull ConversationContext context, @NotNull String input) PlayerNamePrompt.acceptValidatedInput
(@NotNull ConversationContext context, @NotNull String input) PlayerNamePrompt.acceptValidatedInput
(@NotNull ConversationContext context, @NotNull Player input) Override this method to perform some action with the user's player name response.ValidatingPrompt.acceptValidatedInput
(@NotNull ConversationContext context, @NotNull String input) Override this method to accept and processes the validated input from the user.boolean
MessagePrompt.blocksForInput
(@NotNull ConversationContext context) Message prompts never wait for user input before continuing.boolean
Prompt.blocksForInput
(@NotNull ConversationContext context) Checks to see if this prompt implementation should wait for user input or immediately display the next prompt.boolean
StringPrompt.blocksForInput
(@NotNull ConversationContext context) Ensures that the prompt waits for the user to provide input.boolean
ValidatingPrompt.blocksForInput
(@NotNull ConversationContext context) Ensures that the prompt waits for the user to provide input.boolean
ConversationCanceller.cancelBasedOnInput
(@NotNull ConversationContext context, @NotNull String input) Cancels a conversation based on user input.boolean
ExactMatchConversationCanceller.cancelBasedOnInput
(@NotNull ConversationContext context, @NotNull String input) boolean
InactivityConversationCanceller.cancelBasedOnInput
(@NotNull ConversationContext context, @NotNull String input) boolean
ManuallyAbandonedConversationCanceller.cancelBasedOnInput
(@NotNull ConversationContext context, @NotNull String input) NumericPrompt.getFailedValidationText
(@NotNull ConversationContext context, @NotNull Number invalidInput) Optionally override this method to display an additional message if the user enters an invalid numeric input.NumericPrompt.getFailedValidationText
(@NotNull ConversationContext context, @NotNull String invalidInput) ValidatingPrompt.getFailedValidationText
(@NotNull ConversationContext context, @NotNull String invalidInput) Optionally override this method to display an additional message if the user enters an invalid input.NumericPrompt.getInputNotNumericText
(@NotNull ConversationContext context, @NotNull String invalidInput) Optionally override this method to display an additional message if the user enters an invalid number.MessagePrompt.getNextPrompt
(@NotNull ConversationContext context) Override this method to return the next prompt in the prompt graph.ConversationPrefix.getPrefix
(@NotNull ConversationContext context) Gets the prefix to use before each message to the player.NullConversationPrefix.getPrefix
(@NotNull ConversationContext context) Prepends each conversation message with an empty string.PluginNameConversationPrefix.getPrefix
(@NotNull ConversationContext context) Prepends each conversation message with the plugin name.Prompt.getPromptText
(@NotNull ConversationContext context) Gets the text to display to the user when this prompt is first presented.protected boolean
BooleanPrompt.isInputValid
(@NotNull ConversationContext context, @NotNull String input) protected boolean
FixedSetPrompt.isInputValid
(@NotNull ConversationContext context, @NotNull String input) protected boolean
NumericPrompt.isInputValid
(@NotNull ConversationContext context, @NotNull String input) protected boolean
PlayerNamePrompt.isInputValid
(@NotNull ConversationContext context, @NotNull String input) protected boolean
RegexPrompt.isInputValid
(@NotNull ConversationContext context, @NotNull String input) protected abstract boolean
ValidatingPrompt.isInputValid
(@NotNull ConversationContext context, @NotNull String input) Override this method to check the validity of the player's input.protected boolean
NumericPrompt.isNumberValid
(@NotNull ConversationContext context, @NotNull Number input) Override this method to do further validation on the numeric player input after the input has been determined to actually be a number.