Uses of Enum Class
org.bukkit.entity.EnderDragon.Phase
Package
Description
Interfaces for non-voxel objects that can exist in a
world
, including all players, monsters, projectiles, etc.-
Uses of EnderDragon.Phase in org.bukkit.entity
Modifier and TypeMethodDescriptionEnderDragon.getPhase()
Gets the current phase that the dragon is performing.static EnderDragon.Phase
Returns the enum constant of this class with the specified name.static EnderDragon.Phase[]
EnderDragon.Phase.values()
Returns an array containing the constants of this enum class, in the order they are declared.Modifier and TypeMethodDescriptionvoid
EnderDragon.setPhase
(@NotNull EnderDragon.Phase phase) Sets the next phase for the dragon to perform. -
Uses of EnderDragon.Phase in org.bukkit.event.entity
Modifier and TypeMethodDescriptionEnderDragonChangePhaseEvent.getCurrentPhase()
Gets the current phase that the dragon is in.EnderDragonChangePhaseEvent.getNewPhase()
Gets the new phase that the dragon will switch to.Modifier and TypeMethodDescriptionvoid
EnderDragonChangePhaseEvent.setNewPhase
(EnderDragon.Phase newPhase) Sets the new phase for the ender dragon.ModifierConstructorDescriptionEnderDragonChangePhaseEvent
(@NotNull EnderDragon enderDragon, EnderDragon.Phase currentPhase, EnderDragon.Phase newPhase)