Uses of Enum Class
org.bukkit.entity.TropicalFish.Pattern
Package
Description
Interfaces for non-voxel objects that can exist in a
world
, including all players, monsters, projectiles, etc.The interfaces used when manipulating extra data can can be stored inside
item stacks
.-
Uses of TropicalFish.Pattern in org.bukkit.entity
Modifier and TypeMethodDescriptionTropicalFish.getPattern()
Gets the fish's pattern.static TropicalFish.Pattern
Returns the enum constant of this class with the specified name.static TropicalFish.Pattern[]
TropicalFish.Pattern.values()
Returns an array containing the constants of this enum class, in the order they are declared.Modifier and TypeMethodDescriptionvoid
TropicalFish.setPattern
(@NotNull TropicalFish.Pattern pattern) Sets the fish's pattern -
Uses of TropicalFish.Pattern in org.bukkit.inventory.meta
Modifier and TypeMethodDescriptionvoid
TropicalFishBucketMeta.setPattern
(TropicalFish.Pattern pattern) Sets the fish's pattern.