Package org.bukkit.event.block
Class NotePlayEvent
java.lang.Object
org.bukkit.event.Event
org.bukkit.event.block.BlockEvent
org.bukkit.event.block.NotePlayEvent
- All Implemented Interfaces:
 Cancellable
Called when a note block is being played through player interaction or a
 redstone current.
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Nested Class Summary
Nested classes/interfaces inherited from class org.bukkit.event.Event
Event.Result - 
Field Summary
Fields inherited from class org.bukkit.event.block.BlockEvent
block - 
Constructor Summary
ConstructorsConstructorDescriptionNotePlayEvent(@NotNull Block block, @NotNull Instrument instrument, @NotNull Note note)  - 
Method Summary
Modifier and TypeMethodDescriptionstatic @NotNull HandlerListGets theInstrumentto be used.getNote()Gets theNoteto be played.booleanGets the cancellation state of this event.voidsetCancelled(boolean cancel) Sets the cancellation state of this event.voidsetInstrument(@NotNull Instrument instrument) Overrides theInstrumentto be used.voidOverrides theNoteto be played.Methods inherited from class org.bukkit.event.block.BlockEvent
getBlockMethods inherited from class org.bukkit.event.Event
callEvent, getEventName, isAsynchronous 
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Constructor Details
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NotePlayEvent
 
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Method Details
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isCancelled
public boolean isCancelled()Description copied from interface:CancellableGets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins- Specified by:
 isCancelledin interfaceCancellable- Returns:
 - true if this event is cancelled
 
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setCancelled
public void setCancelled(boolean cancel) Description copied from interface:CancellableSets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins.- Specified by:
 setCancelledin interfaceCancellable- Parameters:
 cancel- true if you wish to cancel this event
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getInstrument
Gets theInstrumentto be used.- Returns:
 - the Instrument
 
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getNote
Gets theNoteto be played.- Returns:
 - the Note
 
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setInstrument
Overrides theInstrumentto be used.Only works when the note block isn't under a player head. For this specific case the 'note_block_sound' property of the player head state takes the priority.
- Parameters:
 instrument- the Instrument. Has no effect if null.
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setNote
Overrides theNoteto be played.- Parameters:
 note- the Note. Has no effect if null.
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getHandlers
- Specified by:
 getHandlersin classEvent
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getHandlerList
 
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