Uses of Class
org.bukkit.util.Transformation
Package
Description
Interfaces for non-voxel objects that can exist in a
world
, including all players, monsters, projectiles, etc.-
Uses of Transformation in org.bukkit.entity
Modifier and TypeMethodDescriptionDisplay.getTransformation()
Gets the transformation applied to this display.Modifier and TypeMethodDescriptionvoid
Display.setTransformation
(@NotNull Transformation transformation) Sets the transformation applied to this display