Uses of Enum Class
org.bukkit.event.player.PlayerFishEvent.State
Packages that use PlayerFishEvent.State
-
Uses of PlayerFishEvent.State in org.bukkit.event.player
Subclasses with type arguments of type PlayerFishEvent.State in org.bukkit.event.playerModifier and TypeClassDescriptionstatic enumAn enum to specify the state of the fishingMethods in org.bukkit.event.player that return PlayerFishEvent.StateModifier and TypeMethodDescriptionPlayerFishEvent.getState()Gets the state of the fishingstatic PlayerFishEvent.StateReturns the enum constant of this class with the specified name.static PlayerFishEvent.State[]PlayerFishEvent.State.values()Returns an array containing the constants of this enum class, in the order they are declared.Constructors in org.bukkit.event.player with parameters of type PlayerFishEvent.StateModifierConstructorDescriptionPlayerFishEvent(@NotNull Player player, @Nullable Entity entity, @NotNull FishHook hookEntity, @NotNull PlayerFishEvent.State state) PlayerFishEvent(@NotNull Player player, @Nullable Entity entity, @NotNull FishHook hookEntity, @Nullable EquipmentSlot hand, @NotNull PlayerFishEvent.State state)