Uses of Interface
net.md_5.bungee.api.config.ServerInfo
- 
Packages that use ServerInfo Package Description net.md_5.bungee.api net.md_5.bungee.api.config net.md_5.bungee.api.connection net.md_5.bungee.api.event 
- 
- 
Uses of ServerInfo in net.md_5.bungee.apiMethods in net.md_5.bungee.api that return ServerInfo Modifier and Type Method Description ServerInfoProxyConfig. addServer(ServerInfo server)Deprecated.Register the given server to the proxy.abstract ServerInfoProxyServer. constructServerInfo(String name, InetSocketAddress address, String motd, boolean restricted)Factory method to construct an implementation specific server info instance.abstract ServerInfoProxyServer. constructServerInfo(String name, SocketAddress address, String motd, boolean restricted)Factory method to construct an implementation specific server info instance.static ServerInfoAbstractReconnectHandler. getForcedHost(PendingConnection con)ServerInfoAbstractReconnectHandler. getServer(ProxiedPlayer player)ServerInfoReconnectHandler. getServer(ProxiedPlayer player)Gets the initial server name for a connecting player.ServerInfoProxyConfig. getServerInfo(String name)Deprecated.Gets the server info of a server.abstract ServerInfoProxyServer. getServerInfo(String name)Gets the server info of a server.protected abstract ServerInfoAbstractReconnectHandler. getStoredServer(ProxiedPlayer player)@NonNull ServerInfoServerConnectRequest. getTarget()Target server to connect to.ServerInfoProxyConfig. removeServer(ServerInfo server)Deprecated.Un-register the given server from the proxy.ServerInfoProxyConfig. removeServerNamed(String name)Deprecated.Un-register the server with the given name from the proxy.Methods in net.md_5.bungee.api that return types with arguments of type ServerInfo Modifier and Type Method Description Map<String,ServerInfo>ProxyConfig. getServers()Deprecated.The returned map may be modified concurrently by the proxy.abstract Map<String,ServerInfo>ProxyServer. getServers()Deprecated.The returned map is part of the proxy's internal state, and may be modified concurrently by the proxy.Map<String,ServerInfo>ProxyConfig. getServersCopy()Deprecated.Return all servers registered to this proxy, keyed by name.abstract Map<String,ServerInfo>ProxyServer. getServersCopy()Return all servers registered to this proxy, keyed by name.Methods in net.md_5.bungee.api with parameters of type ServerInfo Modifier and Type Method Description ServerInfoProxyConfig. addServer(ServerInfo server)Deprecated.Register the given server to the proxy.ServerInfoProxyConfig. removeServer(ServerInfo server)Deprecated.Un-register the given server from the proxy.ServerConnectRequest.BuilderServerConnectRequest.Builder. target(@NonNull ServerInfo target)Target server to connect to.Method parameters in net.md_5.bungee.api with type arguments of type ServerInfo Modifier and Type Method Description booleanProxyConfig. addServers(Collection<ServerInfo> servers)Deprecated.Register all of the given servers to the proxy.booleanProxyConfig. removeServers(Collection<ServerInfo> servers)Deprecated.Un-register all of the given servers from the proxy.
- 
Uses of ServerInfo in net.md_5.bungee.api.configMethods in net.md_5.bungee.api.config that return types with arguments of type ServerInfo Modifier and Type Method Description Map<String,ServerInfo>ConfigurationAdapter. getServers()Get the configuration all servers which may be accessible via the proxy.
- 
Uses of ServerInfo in net.md_5.bungee.api.connectionMethods in net.md_5.bungee.api.connection that return ServerInfo Modifier and Type Method Description ServerInfoServer. getInfo()Returns the basic information about this server.ServerInfoProxiedPlayer. getReconnectServer()Get the server which this player will be sent to next time the log in.Methods in net.md_5.bungee.api.connection with parameters of type ServerInfo Modifier and Type Method Description voidProxiedPlayer. connect(ServerInfo target)Connects / transfers this user to the specified connection, gracefully closing the current one.voidProxiedPlayer. connect(ServerInfo target, Callback<Boolean> callback)Connects / transfers this user to the specified connection, gracefully closing the current one.voidProxiedPlayer. connect(ServerInfo target, Callback<Boolean> callback, boolean retry)Connects / transfers this user to the specified connection, gracefully closing the current one.voidProxiedPlayer. connect(ServerInfo target, Callback<Boolean> callback, boolean retry, int timeout)Connects / transfers this user to the specified connection, gracefully closing the current one.voidProxiedPlayer. connect(ServerInfo target, Callback<Boolean> callback, boolean retry, ServerConnectEvent.Reason reason, int timeout)Connects / transfers this user to the specified connection, gracefully closing the current one.voidProxiedPlayer. connect(ServerInfo target, Callback<Boolean> callback, ServerConnectEvent.Reason reason)Connects / transfers this user to the specified connection, gracefully closing the current one.voidProxiedPlayer. connect(ServerInfo target, ServerConnectEvent.Reason reason)Connects / transfers this user to the specified connection, gracefully closing the current one.voidProxiedPlayer. setReconnectServer(ServerInfo server)Set the server which this player will be sent to next time the log in.
- 
Uses of ServerInfo in net.md_5.bungee.api.eventMethods in net.md_5.bungee.api.event that return ServerInfo Modifier and Type Method Description ServerInfoServerKickEvent. getCancelServer()Server to send player to if this event is cancelled.ServerInfoServerSwitchEvent. getFrom()Server the player is switch from.ServerInfoServerKickEvent. getKickedFrom()The server the player was kicked from, should be used in preference toProxiedPlayer.getServer().@NonNull ServerInfoServerConnectEvent. getTarget()Server the player will be connected to.@NonNull ServerInfoServerDisconnectEvent. getTarget()Server the player is disconnecting from.Methods in net.md_5.bungee.api.event with parameters of type ServerInfo Modifier and Type Method Description voidServerKickEvent. setCancelServer(ServerInfo cancelServer)Server to send player to if this event is cancelled.voidServerConnectEvent. setTarget(@NonNull ServerInfo target)Server the player will be connected to.
 
-