static ServerConnectRequest.Builder |
ServerConnectRequest.builder() |
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ServerConnectRequest.Builder |
ServerConnectRequest.Builder.callback(Callback<ServerConnectRequest.Result> callback) |
Callback to execute post request.
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ServerConnectRequest.Builder |
ServerConnectRequest.Builder.connectTimeout(int connectTimeout) |
Timeout in milliseconds for request.
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ServerConnectRequest.Builder |
ServerConnectRequest.Builder.reason(ServerConnectEvent.Reason reason) |
Reason for connecting to server.
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ServerConnectRequest.Builder |
ServerConnectRequest.Builder.retry(boolean retry) |
Should the player be attempted to connect to the next server in their
queue if the initial request fails.
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ServerConnectRequest.Builder |
ServerConnectRequest.Builder.sendFeedback(boolean sendFeedback) |
Should feedback from the request be sent to players, allows plugins
to silently deal with the outcome on their own
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ServerConnectRequest.Builder |
ServerConnectRequest.Builder.target(@NonNull ServerInfo target) |
Target server to connect to.
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