Uses of Interface
org.bukkit.Input
Package
Description
Interfaces for non-voxel objects that can exist in a
world
, including all players, monsters, projectiles, etc.-
Uses of Input in org.bukkit.entity
Modifier and TypeMethodDescriptionPlayer.getCurrentInput()
Gets the current movement input, as last provided by the player. -
Uses of Input in org.bukkit.event.player
Modifier and TypeMethodDescriptionPlayerInputEvent.getInput()
Gets the new input received from this player.