Package org.bukkit.damage
@Experimental
package org.bukkit.damage
Classes concerning damage types and sources applicable to living entities.
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ClassDescriptionRepresents a type of effect that occurs when damage is inflicted.A means of damage scaling with respect to the server's difficulty.Represents a source of damage.Utility class to make building a
DamageSource
easier.Represent a type of damage that an entity can receive.Represents a type of death message used by aDamageSource
.