Package org.bukkit.inventory
Enum Class ItemFlag
- All Implemented Interfaces:
Serializable
,Comparable<ItemFlag>
,Constable
A ItemFlag can hide some Attributes from ItemStacks
- API Note:
- Setting these without also setting the data they are hiding may not result in the item flag being persisted in the ItemMeta/ItemStack.
-
Nested Class Summary
Nested classes/interfaces inherited from class java.lang.Enum
Enum.EnumDesc<E extends Enum<E>>
-
Enum Constant Summary
Enum ConstantDescriptionSetting to show/hide potion effects, book and firework information, map tooltips, patterns of banners.Setting to show/hide armor trim from armor.Setting to show/hide Attributes like DamageSetting to show/hide what the ItemStack can break/destroySetting to show/hide dyes from colored leather armor.Setting to show/hide enchantsSetting to show/hide where this ItemStack can be build/placed onSetting to show/hide stored enchants on an item, such as enchantments on an enchanted book.Setting to show/hide the unbreakable State -
Field Summary
-
Method Summary
-
Enum Constant Details
-
HIDE_ENCHANTS
Setting to show/hide enchants -
HIDE_ATTRIBUTES
Setting to show/hide Attributes like Damage -
HIDE_UNBREAKABLE
Setting to show/hide the unbreakable State -
HIDE_DESTROYS
Setting to show/hide what the ItemStack can break/destroy -
HIDE_PLACED_ON
Setting to show/hide where this ItemStack can be build/placed on -
HIDE_ADDITIONAL_TOOLTIP
Setting to show/hide potion effects, book and firework information, map tooltips, patterns of banners.- See Also:
-
HIDE_DYE
Setting to show/hide dyes from colored leather armor. -
HIDE_ARMOR_TRIM
Setting to show/hide armor trim from armor. -
HIDE_STORED_ENCHANTS
Setting to show/hide stored enchants on an item, such as enchantments on an enchanted book.
-
-
Field Details
-
HIDE_ITEM_SPECIFICS
Deprecated.Setting to show/hide item-specific information, including, but not limited to:- Potion effects on potions, tipped arrows, and suspicious stew
- Enchanted book enchantments
- Book author and generation
- Record names
- Patterns of banners and shields
- Fish bucket variants
- Instrument item descriptions (i.e. goat horn sounds)
- Map data
- Firework data
- Crossbow projectile info
- Bundle fullness
- Shulker box contents
- Spawner descriptions
-
-
Method Details
-
values
Returns an array containing the constants of this enum class, in the order they are declared.- Returns:
- an array containing the constants of this enum class, in the order they are declared
-
valueOf
Returns the enum constant of this class with the specified name. The string must match exactly an identifier used to declare an enum constant in this class. (Extraneous whitespace characters are not permitted.)- Parameters:
name
- the name of the enum constant to be returned.- Returns:
- the enum constant with the specified name
- Throws:
IllegalArgumentException
- if this enum class has no constant with the specified nameNullPointerException
- if the argument is null
-
HIDE_ADDITIONAL_TOOLTIP