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Method Summary
void
Add an entity to the block.
void
Clear all currently stored entities in the block.
int
Get the amount of entities currently in this block.
int
Get the maximum amount of entities this block can hold.
boolean
Check if the block is completely full of entities.
Release all the entities currently stored in the block.
void
Set the maximum amount of entities this block can hold.
Methods inherited from interface BlockState
copy, copy, getBlock, getBlockData, getChunk, getData, getDrops, getDrops, getDrops, getLightLevel, getLocation, getLocation, getRawData, getType, getWorld, getX, getY, getZ, isCollidable, isPlaced, isSuffocating, setBlockData, setData, setRawData, setType, update, update, update