Interface Rotatable
- All Known Subinterfaces:
HangingSign, Sign, Skull
'rotation' represents the current rotation of this block.
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Method Summary
Modifier and TypeMethodDescriptionGets the value of the 'rotation' property.voidsetRotation(@NotNull BlockFace rotation) Sets the value of the 'rotation' property.Methods inherited from interface BlockData
clone, copyTo, createBlockState, getAsString, getAsString, getCollisionShape, getDestroySpeed, getDestroySpeed, getLightEmission, getMapColor, getMaterial, getPistonMoveReaction, getPlacementMaterial, getSoundGroup, isFaceSturdy, isOccluding, isPreferredTool, isRandomlyTicked, isReplaceable, isSupported, isSupported, matches, merge, mirror, requiresCorrectToolForDrops, rotate
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Method Details
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getRotation
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setRotation
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