Uses of Interface
net.md_5.bungee.api.Callback
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Packages that use Callback Package Description io.github.waterfallmc.waterfall.event net.md_5.bungee.api net.md_5.bungee.api.config net.md_5.bungee.api.connection net.md_5.bungee.api.event -
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Uses of Callback in io.github.waterfallmc.waterfall.event
Constructors in io.github.waterfallmc.waterfall.event with parameters of type Callback Constructor Description ConnectionInitEvent(SocketAddress remoteAddress, ListenerInfo listener, Callback<ConnectionInitEvent> done)
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Uses of Callback in net.md_5.bungee.api
Methods in net.md_5.bungee.api that return Callback Modifier and Type Method Description Callback<ServerConnectRequest.Result>
ServerConnectRequest. getCallback()
Callback to execute post request.Methods in net.md_5.bungee.api with parameters of type Callback Modifier and Type Method Description ServerConnectRequest.Builder
ServerConnectRequest.Builder. callback(Callback<ServerConnectRequest.Result> callback)
Callback to execute post request. -
Uses of Callback in net.md_5.bungee.api.config
Methods in net.md_5.bungee.api.config with parameters of type Callback Modifier and Type Method Description void
ServerInfo. ping(Callback<ServerPing> callback)
Asynchronously gets the current player count on this server. -
Uses of Callback in net.md_5.bungee.api.connection
Methods in net.md_5.bungee.api.connection with parameters of type Callback Modifier and Type Method Description void
ProxiedPlayer. connect(ServerInfo target, Callback<Boolean> callback)
Connects / transfers this user to the specified connection, gracefully closing the current one.void
ProxiedPlayer. connect(ServerInfo target, Callback<Boolean> callback, boolean retry)
Connects / transfers this user to the specified connection, gracefully closing the current one.void
ProxiedPlayer. connect(ServerInfo target, Callback<Boolean> callback, boolean retry, int timeout)
Connects / transfers this user to the specified connection, gracefully closing the current one.void
ProxiedPlayer. connect(ServerInfo target, Callback<Boolean> callback, boolean retry, ServerConnectEvent.Reason reason, int timeout)
Connects / transfers this user to the specified connection, gracefully closing the current one.void
ProxiedPlayer. connect(ServerInfo target, Callback<Boolean> callback, ServerConnectEvent.Reason reason)
Connects / transfers this user to the specified connection, gracefully closing the current one. -
Uses of Callback in net.md_5.bungee.api.event
Constructors in net.md_5.bungee.api.event with parameters of type Callback Constructor Description AsyncEvent(Callback<T> done)
LoginEvent(PendingConnection connection, Callback<LoginEvent> done)
LoginEvent(PendingConnection connection, Callback<LoginEvent> done, LoginResult loginResult)
PreLoginEvent(PendingConnection connection, Callback<PreLoginEvent> done)
ProxyPingEvent(PendingConnection connection, ServerPing response, Callback<ProxyPingEvent> done)
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