Package net.md_5.bungee.api
Class ServerConnectRequest.Builder
- java.lang.Object
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- net.md_5.bungee.api.ServerConnectRequest.Builder
 
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- Enclosing class:
- ServerConnectRequest
 
 public static class ServerConnectRequest.Builder extends Object Class that sets default properties/adds methods to the lombok builder generated class.
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Method SummaryAll Methods Instance Methods Concrete Methods Modifier and Type Method Description ServerConnectRequestbuild()ServerConnectRequest.Buildercallback(Callback<ServerConnectRequest.Result> callback)Callback to execute post request.ServerConnectRequest.BuilderconnectTimeout(int connectTimeout)Timeout in milliseconds for request.ServerConnectRequest.Builderreason(ServerConnectEvent.Reason reason)Reason for connecting to server.ServerConnectRequest.Builderretry(boolean retry)Should the player be attempted to connect to the next server in their queue if the initial request fails.ServerConnectRequest.BuildersendFeedback(boolean sendFeedback)Should feedback from the request be sent to players, allows plugins to silently deal with the outcome on their ownServerConnectRequest.Buildertarget(@NonNull ServerInfo target)Target server to connect to.StringtoString()
 
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Method Detail- 
targetpublic ServerConnectRequest.Builder target(@NonNull @NonNull ServerInfo target) Target server to connect to.- Returns:
- this.
 
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reasonpublic ServerConnectRequest.Builder reason(@NonNull ServerConnectEvent.Reason reason) Reason for connecting to server.- Returns:
- this.
 
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callbackpublic ServerConnectRequest.Builder callback(Callback<ServerConnectRequest.Result> callback) Callback to execute post request.- Returns:
- this.
 
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connectTimeoutpublic ServerConnectRequest.Builder connectTimeout(int connectTimeout) Timeout in milliseconds for request.- Returns:
- this.
 
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retrypublic ServerConnectRequest.Builder retry(boolean retry) Should the player be attempted to connect to the next server in their queue if the initial request fails.- Returns:
- this.
 
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sendFeedbackpublic ServerConnectRequest.Builder sendFeedback(boolean sendFeedback) Should feedback from the request be sent to players, allows plugins to silently deal with the outcome on their own- Returns:
- this.
 
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buildpublic ServerConnectRequest build() 
 
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