Package | Description |
---|---|
com.destroystokyo.paper | |
com.destroystokyo.paper.event.entity | |
com.destroystokyo.paper.event.player | |
com.destroystokyo.paper.inventory | |
org.bukkit |
More generalized classes in the API.
|
org.bukkit.block |
Classes used to manipulate the voxels in a
world ,
including special states. |
org.bukkit.configuration |
Classes dedicated to handling a plugin's runtime configuration.
|
org.bukkit.enchantments |
Classes relating to the specialized enhancements to
item stacks , as part of the meta data . |
org.bukkit.entity |
Interfaces for non-voxel objects that can exist in a
world , including all players, monsters, projectiles, etc. |
org.bukkit.event.block | |
org.bukkit.event.enchantment |
Events triggered from an enchantment table . |
org.bukkit.event.entity | |
org.bukkit.event.inventory | |
org.bukkit.event.player | |
org.bukkit.inventory |
Classes involved in manipulating player inventories and item interactions.
|
org.bukkit.loot | |
org.bukkit.material |
Classes that represents various voxel types and states.
|
org.bukkit.potion |
Classes to represent various
potion
properties and manipulation. |
Modifier and Type | Method | Description |
---|---|---|
boolean |
MaterialSetTag.isTagged(ItemStack item) |
Modifier and Type | Method | Description |
---|---|---|
ItemStack |
WitchConsumePotionEvent.getPotion() |
|
ItemStack |
WitchReadyPotionEvent.getPotion() |
|
ItemStack |
WitchThrowPotionEvent.getPotion() |
|
static ItemStack |
WitchReadyPotionEvent.process(Witch witch,
ItemStack potion) |
Fires thee event, returning the desired potion, or air of cancelled
|
Modifier and Type | Method | Description |
---|---|---|
static ItemStack |
WitchReadyPotionEvent.process(Witch witch,
ItemStack potion) |
Fires thee event, returning the desired potion, or air of cancelled
|
void |
WitchConsumePotionEvent.setPotion(ItemStack potion) |
Sets the potion to be consumed and applied to the witch.
|
void |
WitchReadyPotionEvent.setPotion(ItemStack potion) |
Sets the potion the which is going to hold and use
|
void |
WitchThrowPotionEvent.setPotion(ItemStack potion) |
Sets the potion to be thrown at a player
|
Constructor | Description |
---|---|
WitchConsumePotionEvent(Witch witch,
ItemStack potion) |
|
WitchReadyPotionEvent(Witch witch,
ItemStack potion) |
|
WitchThrowPotionEvent(Witch witch,
LivingEntity target,
ItemStack potion) |
Modifier and Type | Method | Description |
---|---|---|
ItemStack |
PlayerReadyArrowEvent.getArrow() |
|
ItemStack |
PlayerReadyArrowEvent.getBow() |
|
ItemStack |
PlayerElytraBoostEvent.getItemStack() |
Get the firework itemstack used
|
ItemStack |
PlayerLaunchProjectileEvent.getItemStack() |
Get the ItemStack used to fire the projectile
|
ItemStack |
PlayerArmorChangeEvent.getNewItem() |
Gets the new item that's replacing the old
|
ItemStack |
PlayerArmorChangeEvent.getOldItem() |
Gets the existing item that's being replaced
|
Constructor | Description |
---|---|
PlayerArmorChangeEvent(Player player,
PlayerArmorChangeEvent.SlotType slotType,
ItemStack oldItem,
ItemStack newItem) |
|
PlayerElytraBoostEvent(Player player,
ItemStack itemStack,
Firework firework) |
|
PlayerLaunchProjectileEvent(Player shooter,
ItemStack itemStack,
Projectile projectile) |
|
PlayerReadyArrowEvent(Player player,
ItemStack bow,
ItemStack arrow) |
Modifier and Type | Field | Description |
---|---|---|
protected List<ItemStack> |
ItemStackRecipeChoice.choices |
Deprecated.
|
Modifier and Type | Method | Description |
---|---|---|
ItemStack |
ItemStackRecipeChoice.getItemStack() |
Deprecated.
|
Modifier and Type | Method | Description |
---|---|---|
boolean |
ItemStackRecipeChoice.test(ItemStack itemStack) |
Deprecated.
|
Constructor | Description |
---|---|
ItemStackRecipeChoice(ItemStack choices) |
Deprecated.
|
Constructor | Description |
---|---|
ItemStackRecipeChoice(List<ItemStack> choices) |
Deprecated.
|
Modifier and Type | Method | Description |
---|---|---|
static ItemStack |
Bukkit.createExplorerMap(World world,
Location location,
StructureType structureType) |
Create a new explorer map targeting the closest nearby structure of a
given
StructureType . |
static ItemStack |
Bukkit.createExplorerMap(World world,
Location location,
StructureType structureType,
int radius,
boolean findUnexplored) |
Create a new explorer map targeting the closest nearby structure of a
given
StructureType . |
ItemStack |
Server.createExplorerMap(World world,
Location location,
StructureType structureType) |
Create a new explorer map targeting the closest nearby structure of a
given
StructureType . |
ItemStack |
Server.createExplorerMap(World world,
Location location,
StructureType structureType,
int radius,
boolean findUnexplored) |
Create a new explorer map targeting the closest nearby structure of a
given
StructureType . |
ItemStack |
UnsafeValues.modifyItemStack(ItemStack stack,
String arguments) |
Deprecated.
|
Modifier and Type | Method | Description |
---|---|---|
Item |
World.dropItem(Location location,
ItemStack item) |
Drops an item at the specified
Location |
Item |
World.dropItemNaturally(Location location,
ItemStack item) |
Drops an item at the specified
Location with a random offset |
static List<Recipe> |
Bukkit.getRecipesFor(ItemStack result) |
Get a list of all recipes for a given item.
|
List<Recipe> |
Server.getRecipesFor(ItemStack result) |
Get a list of all recipes for a given item.
|
ItemStack |
UnsafeValues.modifyItemStack(ItemStack stack,
String arguments) |
Deprecated.
|
Modifier and Type | Method | Description |
---|---|---|
ItemStack |
Jukebox.getRecord() |
Gets the record item inserted into the jukebox.
|
Modifier and Type | Method | Description |
---|---|---|
Collection<ItemStack> |
Block.getDrops() |
Returns a list of items which would drop by destroying this block
|
Collection<ItemStack> |
Block.getDrops(ItemStack tool) |
Returns a list of items which would drop by destroying this block with
a specific tool
|
Modifier and Type | Method | Description |
---|---|---|
boolean |
Block.breakNaturally(ItemStack tool) |
Breaks the block and spawns items as if a player had digged it with a
specific tool
|
Collection<ItemStack> |
Block.getDrops(ItemStack tool) |
Returns a list of items which would drop by destroying this block with
a specific tool
|
void |
Jukebox.setRecord(ItemStack record) |
Sets the record being played.
|
Modifier and Type | Method | Description |
---|---|---|
ItemStack |
ConfigurationSection.getItemStack(String path) |
Gets the requested ItemStack by path.
|
ItemStack |
ConfigurationSection.getItemStack(String path,
ItemStack def) |
Gets the requested
ItemStack by path, returning a default value
if not found. |
ItemStack |
MemorySection.getItemStack(String path) |
|
ItemStack |
MemorySection.getItemStack(String path,
ItemStack def) |
Modifier and Type | Method | Description |
---|---|---|
ItemStack |
ConfigurationSection.getItemStack(String path,
ItemStack def) |
Gets the requested
ItemStack by path, returning a default value
if not found. |
ItemStack |
MemorySection.getItemStack(String path,
ItemStack def) |
Modifier and Type | Method | Description |
---|---|---|
abstract boolean |
Enchantment.canEnchantItem(ItemStack item) |
Checks if this Enchantment may be applied to the given
ItemStack . |
boolean |
EnchantmentWrapper.canEnchantItem(ItemStack item) |
|
boolean |
EnchantmentTarget.includes(ItemStack item) |
Check whether this target includes the specified item.
|
Modifier and Type | Method | Description |
---|---|---|
ItemStack |
LivingEntity.getActiveItem() |
Get's the item being actively "used" or consumed.
|
ItemStack |
ArmorStand.getBoots() |
Returns the item currently being worn
by the armor stand on its feet
|
ItemStack |
ArmorStand.getChestplate() |
Returns the item currently being worn
by the armor stand on its chest
|
ItemStack |
Witch.getDrinkingPotion() |
Get the potion the Witch is drinking
|
ItemStack |
ArmorStand.getHelmet() |
Returns the item currently being worn
by the armor stand on its head
|
ItemStack |
ArmorStand.getItem(EquipmentSlot slot) |
Returns the item the armor stand has
equip in the given equipment slot
|
ItemStack |
ItemFrame.getItem() |
Get the item in this frame
|
ItemStack |
ThrownPotion.getItem() |
Returns a copy of the ItemStack for this thrown potion.
|
ItemStack |
ArmorStand.getItemInHand() |
Deprecated.
use
ArmorStand.getItem(EquipmentSlot) instead |
ItemStack |
HumanEntity.getItemInHand() |
Deprecated.
Humans may now dual wield in their off hand, use explicit
methods in
PlayerInventory . |
ItemStack |
HumanEntity.getItemOnCursor() |
Returns the ItemStack currently on your cursor, can be empty.
|
ItemStack |
Item.getItemStack() |
Gets the item stack associated with this item drop.
|
ItemStack |
ArmorStand.getLeggings() |
Returns the item currently being worn
by the armor stand on its legs
|
Modifier and Type | Method | Description |
---|---|---|
void |
ArmorStand.setBoots(ItemStack item) |
Sets the item currently being worn
by the armor stand on its feet
|
void |
ArmorStand.setChestplate(ItemStack item) |
Sets the item currently being worn
by the armor stand on its chest
|
void |
Witch.setDrinkingPotion(ItemStack potion) |
Set the potion the Witch should drink
|
void |
ArmorStand.setHelmet(ItemStack item) |
Sets the item currently being worn
by the armor stand on its head
|
void |
ArmorStand.setItem(EquipmentSlot slot,
ItemStack item) |
Sets the item the armor stand has
equip in the given equipment slot
|
void |
ItemFrame.setItem(ItemStack item) |
Set the item in this frame
|
void |
ItemFrame.setItem(ItemStack item,
boolean playSound) |
Set the item in this frame
|
void |
ThrownPotion.setItem(ItemStack item) |
Set the ItemStack for this thrown potion.
|
void |
ArmorStand.setItemInHand(ItemStack item) |
Deprecated.
use
ArmorStand.setItem(EquipmentSlot, ItemStack) instead |
void |
HumanEntity.setItemInHand(ItemStack item) |
Deprecated.
Humans may now dual wield in their off hand, use explicit
methods in
PlayerInventory . |
void |
HumanEntity.setItemOnCursor(ItemStack item) |
Sets the item to the given ItemStack, this will replace whatever the
user was moving.
|
void |
Item.setItemStack(ItemStack stack) |
Sets the item stack associated with this item drop.
|
void |
ArmorStand.setLeggings(ItemStack item) |
Sets the item currently being worn
by the armor stand on its legs
|
Modifier and Type | Field | Description |
---|---|---|
protected ItemStack |
BlockPlaceEvent.itemInHand |
Modifier and Type | Method | Description |
---|---|---|
ItemStack |
BlockDispenseEvent.getItem() |
Gets the item that is being dispensed.
|
ItemStack |
BlockDamageEvent.getItemInHand() |
Gets the ItemStack for the item currently in the player's hand.
|
ItemStack |
BlockPlaceEvent.getItemInHand() |
Gets the item in the player's hand when they placed the block.
|
Modifier and Type | Method | Description |
---|---|---|
void |
BlockDispenseEvent.setItem(ItemStack item) |
Sets the item being dispensed.
|
Constructor | Description |
---|---|
BlockDamageEvent(Player player,
Block block,
ItemStack itemInHand,
boolean instaBreak) |
|
BlockDispenseArmorEvent(Block block,
ItemStack dispensed,
LivingEntity target) |
|
BlockDispenseEvent(Block block,
ItemStack dispensed,
Vector velocity) |
|
BlockMultiPlaceEvent(List<BlockState> states,
Block clicked,
ItemStack itemInHand,
Player thePlayer,
boolean canBuild) |
|
BlockPlaceEvent(Block placedBlock,
BlockState replacedBlockState,
Block placedAgainst,
ItemStack itemInHand,
Player thePlayer,
boolean canBuild) |
Deprecated.
|
BlockPlaceEvent(Block placedBlock,
BlockState replacedBlockState,
Block placedAgainst,
ItemStack itemInHand,
Player thePlayer,
boolean canBuild,
EquipmentSlot hand) |
Modifier and Type | Method | Description |
---|---|---|
ItemStack |
EnchantItemEvent.getItem() |
Gets the item to be enchanted (can be modified)
|
ItemStack |
PrepareItemEnchantEvent.getItem() |
Gets the item to be enchanted.
|
Constructor | Description |
---|---|
EnchantItemEvent(Player enchanter,
InventoryView view,
Block table,
ItemStack item,
int level,
Map<Enchantment,Integer> enchants,
int i) |
|
PrepareItemEnchantEvent(Player enchanter,
InventoryView view,
Block table,
ItemStack item,
EnchantmentOffer[] offers,
int bonus) |
Modifier and Type | Method | Description |
---|---|---|
ItemStack |
EntityShootBowEvent.getArrowItem() |
|
ItemStack |
EntityShootBowEvent.getBow() |
Gets the bow ItemStack used to fire the arrow.
|
ItemStack |
EntityBreedEvent.getBredWith() |
The ItemStack that was used to initiate breeding, if present.
|
Modifier and Type | Method | Description |
---|---|---|
List<ItemStack> |
EntityDeathEvent.getDrops() |
Gets all the items which will drop when the entity dies
|
List<ItemStack> |
PlayerDeathEvent.getItemsToKeep() |
A mutable collection to add items that the player should retain in their inventory on death (Similar to KeepInventory game rule)
You MUST remove the item from the .getDrops() collection too or it will duplicate!
|
Constructor | Description |
---|---|
EntityBreedEvent(LivingEntity child,
LivingEntity mother,
LivingEntity father,
LivingEntity breeder,
ItemStack bredWith,
int experience) |
|
EntityShootBowEvent(LivingEntity shooter,
ItemStack bow,
Projectile projectile,
float force) |
Deprecated.
|
EntityShootBowEvent(LivingEntity shooter,
ItemStack bow,
ItemStack arrowItem,
Projectile projectile,
float force) |
Constructor | Description |
---|---|
EntityDeathEvent(LivingEntity entity,
List<ItemStack> drops) |
|
EntityDeathEvent(LivingEntity what,
List<ItemStack> drops,
int droppedExp) |
|
PlayerDeathEvent(Player player,
List<ItemStack> drops,
int droppedExp,
int newExp,
int newTotalExp,
int newLevel,
String deathMessage) |
|
PlayerDeathEvent(Player player,
List<ItemStack> drops,
int droppedExp,
int newExp,
String deathMessage) |
|
PlayerDeathEvent(Player player,
List<ItemStack> drops,
int droppedExp,
String deathMessage) |
Modifier and Type | Method | Description |
---|---|---|
ItemStack |
InventoryClickEvent.getCurrentItem() |
Gets the ItemStack currently in the clicked slot.
|
ItemStack |
InventoryClickEvent.getCursor() |
Gets the current ItemStack on the cursor.
|
ItemStack |
InventoryCreativeEvent.getCursor() |
|
ItemStack |
InventoryDragEvent.getCursor() |
Gets the result cursor after the drag is done.
|
ItemStack |
BrewingStandFuelEvent.getFuel() |
Gets the ItemStack of the fuel before the amount was subtracted.
|
ItemStack |
FurnaceBurnEvent.getFuel() |
Gets the fuel ItemStack for this event
|
ItemStack |
InventoryMoveItemEvent.getItem() |
Gets the ItemStack being moved; if modified, the original item will not
be removed from the source inventory.
|
ItemStack |
InventoryDragEvent.getOldCursor() |
Gets an ItemStack representing the cursor prior to any modifications
as a result of this drag.
|
ItemStack |
FurnaceSmeltEvent.getResult() |
Gets the resultant ItemStack for this event
|
ItemStack |
PrepareAnvilEvent.getResult() |
Get result item, may be null.
|
ItemStack |
FurnaceSmeltEvent.getSource() |
Gets the smelted ItemStack for this event
|
Modifier and Type | Method | Description |
---|---|---|
Map<Integer,ItemStack> |
InventoryDragEvent.getNewItems() |
Gets all items to be added to the inventory in this drag.
|
Modifier and Type | Method | Description |
---|---|---|
void |
InventoryClickEvent.setCurrentItem(ItemStack stack) |
Sets the ItemStack currently in the clicked slot.
|
void |
InventoryClickEvent.setCursor(ItemStack stack) |
Deprecated.
This changes the ItemStack in their hand before any
calculations are applied to the Inventory, which has a tendency to
create inconsistencies between the Player and the server, and to
make unexpected changes in the behavior of the clicked Inventory.
|
void |
InventoryCreativeEvent.setCursor(ItemStack item) |
|
void |
InventoryDragEvent.setCursor(ItemStack newCursor) |
Sets the result cursor after the drag is done.
|
void |
InventoryMoveItemEvent.setItem(ItemStack itemStack) |
Sets the ItemStack being moved; if this is different from the original
ItemStack, the original item will not be removed from the source
inventory.
|
void |
FurnaceSmeltEvent.setResult(ItemStack result) |
Sets the resultant ItemStack for this event
|
void |
PrepareAnvilEvent.setResult(ItemStack result) |
Constructor | Description |
---|---|
BrewingStandFuelEvent(Block brewingStand,
ItemStack fuel,
int fuelPower) |
|
FurnaceBurnEvent(Block furnace,
ItemStack fuel,
int burnTime) |
|
FurnaceSmeltEvent(Block furnace,
ItemStack source,
ItemStack result) |
|
InventoryCreativeEvent(InventoryView what,
InventoryType.SlotType type,
int slot,
ItemStack newItem) |
|
InventoryDragEvent(InventoryView what,
ItemStack newCursor,
ItemStack oldCursor,
boolean right,
Map<Integer,ItemStack> slots) |
|
InventoryMoveItemEvent(Inventory sourceInventory,
ItemStack itemStack,
Inventory destinationInventory,
boolean didSourceInitiate) |
|
PrepareAnvilEvent(InventoryView inventory,
ItemStack result) |
Constructor | Description |
---|---|
InventoryDragEvent(InventoryView what,
ItemStack newCursor,
ItemStack oldCursor,
boolean right,
Map<Integer,ItemStack> slots) |
Modifier and Type | Field | Description |
---|---|---|
protected ItemStack |
PlayerInteractEvent.item |
Modifier and Type | Method | Description |
---|---|---|
ItemStack |
PlayerArmorStandManipulateEvent.getArmorStandItem() |
Returns the item held by the armor stand.
|
ItemStack |
PlayerItemBreakEvent.getBrokenItem() |
Gets the item that broke
|
ItemStack |
PlayerInteractEvent.getItem() |
Returns the item in hand represented by this event
|
ItemStack |
PlayerItemConsumeEvent.getItem() |
Gets the item that is being consumed.
|
ItemStack |
PlayerItemDamageEvent.getItem() |
Gets the item being damaged.
|
ItemStack |
PlayerItemMendEvent.getItem() |
Get the
ItemStack to be repaired. |
ItemStack |
PlayerRiptideEvent.getItem() |
Gets the item containing the used enchantment.
|
ItemStack |
PlayerBucketEvent.getItemStack() |
Get the resulting item in hand after the bucket event
|
ItemStack |
PlayerSwapHandItemsEvent.getMainHandItem() |
Gets the item switched to the main hand.
|
ItemStack |
PlayerSwapHandItemsEvent.getOffHandItem() |
Gets the item switched to the off hand.
|
ItemStack |
PlayerArmorStandManipulateEvent.getPlayerItem() |
Returns the item held by the player.
|
ItemStack |
PlayerItemConsumeEvent.getReplacement() |
Return the custom item stack that will replace the consumed item, or null if no
custom replacement has been set (which means the default replacement will be used).
|
Modifier and Type | Method | Description |
---|---|---|
void |
PlayerItemConsumeEvent.setItem(ItemStack item) |
Set the item being consumed
|
void |
PlayerBucketEvent.setItemStack(ItemStack itemStack) |
Set the item in hand after the event
|
void |
PlayerSwapHandItemsEvent.setMainHandItem(ItemStack mainHandItem) |
Sets the item in the main hand.
|
void |
PlayerSwapHandItemsEvent.setOffHandItem(ItemStack offHandItem) |
Sets the item in the off hand.
|
void |
PlayerItemConsumeEvent.setReplacement(ItemStack replacement) |
Set a custom item stack to replace the consumed item.
|
Modifier and Type | Method | Description |
---|---|---|
ItemStack |
ItemStack.add() |
Adds 1 to this itemstack.
|
ItemStack |
ItemStack.add(int qty) |
Adds quantity to this itemstack.
|
ItemStack |
ItemStack.asOne() |
Clones the itemstack and returns it a single quantity.
|
ItemStack |
ItemStack.asQuantity(int qty) |
Clones the itemstack and returns it as the specified quantity
|
ItemStack |
ItemStack.clone() |
|
static ItemStack |
ItemStack.deserialize(Map<String,Object> args) |
Required method for configuration serialization
|
ItemStack |
ItemFactory.ensureServerConversions(ItemStack item) |
Minecart updates are converting simple item stacks into more complex NBT oriented Item Stacks.
|
ItemStack |
ItemStack.ensureServerConversions() |
Minecart updates are converting simple item stacks into more complex NBT oriented Item Stacks.
|
ItemStack |
ArmoredHorseInventory.getArmor() |
Gets the item in the horse's armor slot.
|
ItemStack[] |
EntityEquipment.getArmorContents() |
Gets a copy of all worn armor
|
ItemStack[] |
PlayerInventory.getArmorContents() |
Get all ItemStacks from the armor slots
|
ItemStack |
EntityEquipment.getBoots() |
Gets a copy of the boots currently being worn by the entity
|
ItemStack |
PlayerInventory.getBoots() |
Return the ItemStack from the boots slot
|
ItemStack |
EntityEquipment.getChestplate() |
Gets a copy of the chest plate currently being worn by the entity
|
ItemStack |
PlayerInventory.getChestplate() |
Return the ItemStack from the chestplate slot
|
ItemStack[] |
Inventory.getContents() |
Returns all ItemStacks from the inventory
|
ItemStack |
InventoryView.getCursor() |
Get the item on the cursor of one of the viewing players.
|
ItemStack |
LlamaInventory.getDecor() |
Gets the item in the llama's decor slot.
|
ItemStack[] |
PlayerInventory.getExtraContents() |
Get all additional ItemStacks stored in this inventory.
|
ItemStack |
BrewerInventory.getFuel() |
Get the current fuel for brewing.
|
ItemStack |
FurnaceInventory.getFuel() |
Get the current fuel.
|
ItemStack |
EntityEquipment.getHelmet() |
Gets a copy of the helmet currently being worn by the entity
|
ItemStack |
PlayerInventory.getHelmet() |
Return the ItemStack from the helmet slot
|
ItemStack |
BrewerInventory.getIngredient() |
Get the current ingredient for brewing.
|
ItemStack |
FurnaceRecipe.getInput() |
Get the input material.
|
ItemStack |
BeaconInventory.getItem() |
Get the item powering the beacon.
|
ItemStack |
EnchantingInventory.getItem() |
Get the item being enchanted.
|
ItemStack |
Inventory.getItem(int index) |
Returns the ItemStack found in the slot at the given index
|
ItemStack |
InventoryView.getItem(int slot) |
Gets one item in this inventory view by its raw slot ID.
|
ItemStack |
PlayerInventory.getItem(EquipmentSlot slot) |
Gets the
ItemStack found in the slot. |
ItemStack |
EntityEquipment.getItemInHand() |
Deprecated.
entities can duel wield now use the methods for the
specific hand instead
|
ItemStack |
PlayerInventory.getItemInHand() |
Deprecated.
players can duel wield now use the methods for the
specific hand instead
|
ItemStack |
EntityEquipment.getItemInMainHand() |
Gets a copy of the item the entity is currently holding
in their main hand.
|
ItemStack |
PlayerInventory.getItemInMainHand() |
Gets a copy of the item the player is currently holding
in their main hand.
|
ItemStack |
EntityEquipment.getItemInOffHand() |
Gets a copy of the item the entity is currently holding
in their off hand.
|
ItemStack |
PlayerInventory.getItemInOffHand() |
Gets a copy of the item the player is currently holding
in their off hand.
|
ItemStack |
RecipeChoice.ExactChoice.getItemStack() |
Deprecated.
|
ItemStack |
RecipeChoice.getItemStack() |
Deprecated.
for compatability only
|
ItemStack |
RecipeChoice.MaterialChoice.getItemStack() |
|
ItemStack |
EntityEquipment.getLeggings() |
Gets a copy of the leggings currently being worn by the entity
|
ItemStack |
PlayerInventory.getLeggings() |
Return the ItemStack from the leg slot
|
ItemStack[] |
CraftingInventory.getMatrix() |
Get the contents of the crafting matrix.
|
ItemStack |
CraftingInventory.getResult() |
Check what item is in the result slot of this crafting inventory.
|
ItemStack |
FurnaceInventory.getResult() |
Get the current item in the result slot.
|
ItemStack |
FurnaceRecipe.getResult() |
Get the result of this recipe.
|
ItemStack |
MerchantRecipe.getResult() |
|
ItemStack |
Recipe.getResult() |
Get the result of this recipe.
|
ItemStack |
ShapedRecipe.getResult() |
Get the result.
|
ItemStack |
ShapelessRecipe.getResult() |
Get the result of this recipe.
|
ItemStack |
AbstractHorseInventory.getSaddle() |
Gets the item in the horse's saddle slot.
|
ItemStack |
EnchantingInventory.getSecondary() |
Get the secondary item being used for the enchant.
|
ItemStack |
FurnaceInventory.getSmelting() |
Get the item currently smelting.
|
ItemStack[] |
Inventory.getStorageContents() |
Return the contents from the section of the inventory where items can
reasonably be expected to be stored.
|
ItemStack |
ItemStack.subtract() |
Subtracts 1 to this itemstack.
|
ItemStack |
ItemStack.subtract(int qty) |
Subtracts quantity to this itemstack.
|
Modifier and Type | Method | Description |
---|---|---|
HashMap<Integer,ItemStack> |
Inventory.addItem(ItemStack... items) |
Stores the given ItemStacks in the inventory.
|
HashMap<Integer,? extends ItemStack> |
Inventory.all(ItemStack item) |
Finds all slots in the inventory containing any ItemStacks with the
given ItemStack.
|
HashMap<Integer,? extends ItemStack> |
Inventory.all(Material material) |
Returns a HashMap with all slots and ItemStacks in the inventory with
the given Material.
|
List<ItemStack> |
RecipeChoice.ExactChoice.getChoices() |
Deprecated.
|
List<ItemStack> |
ShapelessRecipe.getIngredientList() |
Get the list of ingredients used for this recipe.
|
Map<Character,ItemStack> |
ShapedRecipe.getIngredientMap() |
Get a copy of the ingredients map.
|
List<ItemStack> |
MerchantRecipe.getIngredients() |
|
ListIterator<ItemStack> |
Inventory.iterator() |
|
ListIterator<ItemStack> |
Inventory.iterator(int index) |
Returns an iterator starting at the given index.
|
HashMap<Integer,ItemStack> |
Inventory.removeItem(ItemStack... items) |
Removes the given ItemStacks from the inventory.
|
HashMap<Integer,ItemStack> |
Inventory.removeItemAnySlot(ItemStack... items) |
Searches all possible inventory slots in order to remove the given ItemStacks.
|
Modifier and Type | Method | Description |
---|---|---|
void |
MerchantRecipe.addIngredient(ItemStack item) |
|
ShapelessRecipe |
ShapelessRecipe.addIngredient(int count,
ItemStack item) |
|
ShapelessRecipe |
ShapelessRecipe.addIngredient(ItemStack item) |
|
HashMap<Integer,ItemStack> |
Inventory.addItem(ItemStack... items) |
Stores the given ItemStacks in the inventory.
|
HashMap<Integer,? extends ItemStack> |
Inventory.all(ItemStack item) |
Finds all slots in the inventory containing any ItemStacks with the
given ItemStack.
|
ItemMeta |
ItemFactory.asMetaFor(ItemMeta meta,
ItemStack stack) |
Returns an appropriate item meta for the specified stack.
|
boolean |
Inventory.contains(ItemStack item) |
Checks if the inventory contains any ItemStacks matching the given
ItemStack.
|
boolean |
Inventory.contains(ItemStack item,
int amount) |
Checks if the inventory contains at least the minimum amount specified
of exactly matching ItemStacks.
|
boolean |
Inventory.containsAtLeast(ItemStack item,
int amount) |
Checks if the inventory contains ItemStacks matching the given
ItemStack whose amounts sum to at least the minimum amount specified.
|
ItemStack |
ItemFactory.ensureServerConversions(ItemStack item) |
Minecart updates are converting simple item stacks into more complex NBT oriented Item Stacks.
|
int |
Inventory.first(ItemStack item) |
Returns the first slot in the inventory containing an ItemStack with
the given stack.
|
String |
ItemFactory.getI18NDisplayName(ItemStack item) |
Gets the Display name as seen in the Client.
|
boolean |
ItemFactory.isApplicable(ItemMeta meta,
ItemStack stack) |
This method checks the item meta to confirm that it is applicable (no
data lost if applied) to the specified ItemStack.
|
boolean |
ItemStack.isSimilar(ItemStack stack) |
This method is the same as equals, but does not consider stack size
(amount).
|
void |
Inventory.remove(ItemStack item) |
Removes all stacks in the inventory matching the given stack.
|
ShapelessRecipe |
ShapelessRecipe.removeIngredient(int count,
ItemStack item) |
|
ShapelessRecipe |
ShapelessRecipe.removeIngredient(ItemStack item) |
|
HashMap<Integer,ItemStack> |
Inventory.removeItem(ItemStack... items) |
Removes the given ItemStacks from the inventory.
|
HashMap<Integer,ItemStack> |
Inventory.removeItemAnySlot(ItemStack... items) |
Searches all possible inventory slots in order to remove the given ItemStacks.
|
void |
ArmoredHorseInventory.setArmor(ItemStack stack) |
Sets the item in the horse's armor slot.
|
void |
EntityEquipment.setArmorContents(ItemStack[] items) |
Sets the entities armor to the provided array of ItemStacks
|
void |
PlayerInventory.setArmorContents(ItemStack[] items) |
Put the given ItemStacks into the armor slots
|
void |
EntityEquipment.setBoots(ItemStack boots) |
Sets the boots worn by the entity
|
void |
PlayerInventory.setBoots(ItemStack boots) |
Put the given ItemStack into the boots slot.
|
void |
EntityEquipment.setChestplate(ItemStack chestplate) |
Sets the chest plate worn by the entity
|
void |
PlayerInventory.setChestplate(ItemStack chestplate) |
Put the given ItemStack into the chestplate slot.
|
void |
Inventory.setContents(ItemStack[] items) |
Completely replaces the inventory's contents.
|
void |
InventoryView.setCursor(ItemStack item) |
Sets the item on the cursor of one of the viewing players.
|
void |
LlamaInventory.setDecor(ItemStack stack) |
Sets the item in the llama's decor slot.
|
void |
PlayerInventory.setExtraContents(ItemStack[] items) |
Put the given ItemStacks into the extra slots
See PlayerInventory.getExtraContents() for an explanation of extra slots. |
void |
BrewerInventory.setFuel(ItemStack fuel) |
Set the current fuel for brewing.
|
void |
FurnaceInventory.setFuel(ItemStack stack) |
Set the current fuel.
|
void |
EntityEquipment.setHelmet(ItemStack helmet) |
Sets the helmet worn by the entity
|
void |
PlayerInventory.setHelmet(ItemStack helmet) |
Put the given ItemStack into the helmet slot.
|
void |
BrewerInventory.setIngredient(ItemStack ingredient) |
Set the current ingredient for brewing.
|
ShapedRecipe |
ShapedRecipe.setIngredient(char key,
ItemStack item) |
|
void |
BeaconInventory.setItem(ItemStack item) |
Set the item powering the beacon.
|
void |
EnchantingInventory.setItem(ItemStack item) |
Set the item being enchanted.
|
void |
Inventory.setItem(int index,
ItemStack item) |
Stores the ItemStack at the given index of the inventory.
|
void |
InventoryView.setItem(int slot,
ItemStack item) |
Sets one item in this inventory view by its raw slot ID.
|
void |
PlayerInventory.setItem(int index,
ItemStack item) |
Stores the ItemStack at the given index of the inventory.
|
void |
PlayerInventory.setItem(EquipmentSlot slot,
ItemStack stack) |
Sets the
ItemStack at the given EquipmentSlot . |
void |
EntityEquipment.setItemInHand(ItemStack stack) |
Deprecated.
entities can duel wield now use the methods for the
specific hand instead
|
void |
PlayerInventory.setItemInHand(ItemStack stack) |
Deprecated.
players can duel wield now use the methods for the
specific hand instead
|
void |
EntityEquipment.setItemInMainHand(ItemStack item) |
Sets the item the entity is holding in their main hand.
|
void |
PlayerInventory.setItemInMainHand(ItemStack item) |
Sets the item the player is holding in their main hand.
|
void |
EntityEquipment.setItemInOffHand(ItemStack item) |
Sets the item the entity is holding in their off hand.
|
void |
PlayerInventory.setItemInOffHand(ItemStack item) |
Sets the item the player is holding in their off hand.
|
void |
EntityEquipment.setLeggings(ItemStack leggings) |
Sets the leggings worn by the entity
|
void |
PlayerInventory.setLeggings(ItemStack leggings) |
Put the given ItemStack into the leg slot.
|
void |
CraftingInventory.setMatrix(ItemStack[] contents) |
Replace the contents of the crafting matrix
|
void |
CraftingInventory.setResult(ItemStack newResult) |
Set the item in the result slot of the crafting inventory.
|
void |
FurnaceInventory.setResult(ItemStack stack) |
Set the current item in the result slot.
|
void |
AbstractHorseInventory.setSaddle(ItemStack stack) |
Sets the item in the horse's saddle slot.
|
void |
EnchantingInventory.setSecondary(ItemStack item) |
Set the secondary item being used for the enchant.
|
void |
FurnaceInventory.setSmelting(ItemStack stack) |
Set the item currently smelting.
|
void |
Inventory.setStorageContents(ItemStack[] items) |
Put the given ItemStacks into the storage slots
|
boolean |
RecipeChoice.ExactChoice.test(ItemStack t) |
Deprecated.
|
boolean |
RecipeChoice.MaterialChoice.test(ItemStack t) |
|
boolean |
RecipeChoice.test(ItemStack itemStack) |
Modifier and Type | Method | Description |
---|---|---|
void |
MerchantRecipe.setIngredients(List<ItemStack> ingredients) |
Constructor | Description |
---|---|
ExactChoice(ItemStack stack) |
Deprecated.
|
ExactChoice(ItemStack... stacks) |
Deprecated.
|
FurnaceRecipe(ItemStack result,
Material source) |
Deprecated.
|
FurnaceRecipe(ItemStack result,
MaterialData source) |
Deprecated.
|
FurnaceRecipe(ItemStack result,
MaterialData source,
float experience) |
Deprecated.
|
FurnaceRecipe(ItemStack result,
Material source,
int data) |
Deprecated.
|
FurnaceRecipe(NamespacedKey key,
ItemStack result,
RecipeChoice input,
float experience,
int cookingTime) |
Create a furnace recipe to craft the specified ItemStack.
|
FurnaceRecipe(NamespacedKey key,
ItemStack result,
Material source,
float experience,
int cookingTime) |
Create a furnace recipe to craft the specified ItemStack.
|
FurnaceRecipe(NamespacedKey key,
ItemStack result,
Material source,
int data,
float experience,
int cookingTime) |
Deprecated.
|
ItemStack(ItemStack stack) |
Creates a new item stack derived from the specified stack
|
MerchantRecipe(ItemStack result,
int maxUses) |
|
MerchantRecipe(ItemStack result,
int uses,
int maxUses,
boolean experienceReward) |
|
ShapedRecipe(ItemStack result) |
Deprecated.
|
ShapedRecipe(NamespacedKey key,
ItemStack result) |
Create a shaped recipe to craft the specified ItemStack.
|
ShapelessRecipe(ItemStack result) |
Deprecated.
|
ShapelessRecipe(NamespacedKey key,
ItemStack result) |
Create a shapeless recipe to craft the specified ItemStack.
|
Constructor | Description |
---|---|
ExactChoice(List<ItemStack> choices) |
Deprecated.
|
Modifier and Type | Method | Description |
---|---|---|
Collection<ItemStack> |
LootTable.populateLoot(Random random,
LootContext context) |
Returns a mutable list of loot generated by this LootTable.
|
Modifier and Type | Method | Description |
---|---|---|
ItemStack |
MaterialData.toItemStack() |
Deprecated.
this method creates an ItemStack of size 0 which is not
generally useful.
|
ItemStack |
MaterialData.toItemStack(int amount) |
Deprecated.
Creates a new ItemStack based on this MaterialData
|
Modifier and Type | Method | Description |
---|---|---|
ItemStack |
Potion.toItemStack(int amount) |
Deprecated.
Converts this potion to an
ItemStack with the specified amount
and a correct damage value. |
Modifier and Type | Method | Description |
---|---|---|
void |
Potion.apply(ItemStack to) |
Deprecated.
Applies the effects of this potion to the given
ItemStack . |
static Potion |
Potion.fromItemStack(ItemStack item) |
Deprecated.
|
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