Package org.bukkit
Enum Class Chunk.LoadLevel
- All Implemented Interfaces:
Serializable
,Comparable<Chunk.LoadLevel>
,Constable
- Enclosing interface:
Chunk
An enum to specify the load level of a chunk.
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Nested Class Summary
Nested classes/interfaces inherited from class java.lang.Enum
Enum.EnumDesc<E extends Enum<E>>
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Enum Constant Summary
Enum ConstantDescriptionMost game logic is not processed, including entities and redstone.All game logic is processed.No game logic is processed, world generation may still occur.All game logic except entities is processed.This chunk is not loaded. -
Method Summary
Modifier and TypeMethodDescriptionstatic Chunk.LoadLevel
Returns the enum constant of this class with the specified name.static Chunk.LoadLevel[]
values()
Returns an array containing the constants of this enum class, in the order they are declared.
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Enum Constant Details
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INACCESSIBLE
No game logic is processed, world generation may still occur. -
BORDER
Most game logic is not processed, including entities and redstone. -
TICKING
All game logic except entities is processed. -
ENTITY_TICKING
All game logic is processed. -
UNLOADED
This chunk is not loaded.
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Method Details
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values
Returns an array containing the constants of this enum class, in the order they are declared.- Returns:
- an array containing the constants of this enum class, in the order they are declared
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valueOf
Returns the enum constant of this class with the specified name. The string must match exactly an identifier used to declare an enum constant in this class. (Extraneous whitespace characters are not permitted.)- Parameters:
name
- the name of the enum constant to be returned.- Returns:
- the enum constant with the specified name
- Throws:
IllegalArgumentException
- if this enum class has no constant with the specified nameNullPointerException
- if the argument is null
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