Uses of Package
org.bukkit.loot
Package
Description
The root package of the Bukkit API, contains generalized API classes.
Classes used to manipulate the voxels in a
world
,
including special states.Classes relevant to mob spawners.
Interfaces for non-voxel objects that can exist in a
world
, including all players, monsters, projectiles, etc.Interfaces for various
Boat
types.Interfaces for various
Minecart
types.Classes relevant to loot table manipulation and generation.
Classes related to entity spawners.
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ClassDescriptionLootTables are technical files that represent what items should be in naturally generated containers, what items should be dropped when killing a mob, or what items can be fished.This enum holds a list of all known
LootTable
s offered by Mojang. -
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ClassDescriptionLootTables are technical files that represent what items should be in naturally generated containers, what items should be dropped when killing a mob, or what items can be fished.
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ClassDescriptionRepresents additional information a
LootTable
can use to modify it's generated loot.LootTables are technical files that represent what items should be in naturally generated containers, what items should be dropped when killing a mob, or what items can be fished. -
ClassDescriptionRepresents additional information a
LootTable
can use to modify it's generated loot.Utility class to make buildingLootContext
easier.LootTables are technical files that represent what items should be in naturally generated containers, what items should be dropped when killing a mob, or what items can be fished.This enum holds a list of all knownLootTable
s offered by Mojang. -
ClassDescriptionLootTables are technical files that represent what items should be in naturally generated containers, what items should be dropped when killing a mob, or what items can be fished.