Uses of Interface
org.bukkit.util.BlockTransformer
Package
Description
Classes related to creating or using
structures
without creating Structure
blocks
in the world.-
Uses of BlockTransformer in org.bukkit.event.world
Modifier and TypeMethodDescriptionAsyncStructureGenerateEvent.getBlockTransformer
(@NotNull NamespacedKey key) Gets a block transformer by key.Modifier and TypeMethodDescriptionAsyncStructureGenerateEvent.getBlockTransformers()
Gets all block transformers in a unmodifiable map.Modifier and TypeMethodDescriptionvoid
AsyncStructureGenerateEvent.setBlockTransformer
(@NotNull NamespacedKey key, @NotNull BlockTransformer transformer) Sets a block transformer to a key. -
Uses of BlockTransformer in org.bukkit.structure
Modifier and TypeMethodDescriptionvoid
Structure.place
(@NotNull Location location, boolean includeEntities, @NotNull StructureRotation structureRotation, @NotNull Mirror mirror, int palette, float integrity, @NotNull Random random, @NotNull Collection<BlockTransformer> blockTransformers, @NotNull Collection<EntityTransformer> entityTransformers) Place a structure in the world.void
Structure.place
(@NotNull RegionAccessor regionAccessor, @NotNull BlockVector location, boolean includeEntities, @NotNull StructureRotation structureRotation, @NotNull Mirror mirror, int palette, float integrity, @NotNull Random random, @NotNull Collection<BlockTransformer> blockTransformers, @NotNull Collection<EntityTransformer> entityTransformers) Place a structure in the world.