Uses of Interface
org.bukkit.entity.LivingEntity

Packages that use LivingEntity
Package
Description
 
 
 
 
 
The root package of the Bukkit API, contains generalized API classes.
Classes used to manipulate the voxels in a world, including special states.
Interfaces for non-voxel objects that can exist in a world, including all players, monsters, projectiles, etc.
Events relating to when a block is changed or interacts with the world.
Events relating to entities, excluding some directly referencing some more specific entity types.
Classes involved in manipulating player inventories and item interactions.
Classes to represent various potion properties and manipulation.
Multi and single purpose classes to facilitate various programmatic concepts.