Uses of Class
org.bukkit.NamespacedKey

Packages that use NamespacedKey
Package
Description
 
 
 
 
 
 
 
 
 
 
The root package of the Bukkit API, contains generalized API classes.
Classes relevant to attributes.
Classes used to manipulate the voxels in a world, including special states.
Classes relevant to banner blocks.
Classes relating to the specialized enhancements to item stacks, as part of the meta data.
Interfaces for non-voxel objects that can exist in a world, including all players, monsters, projectiles, etc.
Classes concerning an entity's persistent memory.
Events relating to players.
Events triggered by various world states or changes.
Classes to facilitate world Structure generation.
Classes involved in manipulating player inventories and item interactions.
The interfaces used when manipulating extra data can can be stored inside item stacks.
Isolated components which may form part of item meta.
Classes that allow attaching custom data to items.
Armor trim meta types.
Classes relevant to loot table manipulation and generation.
Classes dedicated to handling data pack information.
Classes that allow attaching persistent data to various objects.
Classes to represent various potion properties and manipulation.
Classes related to creating or using structures without creating Structure blocks in the world.